Arrival, The
Famed game designer Martin Wallace's acclaimed new game transforms players into tribe leaders in ancient Ireland, back when it was known as Erin, who have arrived to fight the demon-like... (continuer à lire)
Sélectionnez une option ci-dessus ou cliquez simplement sur "Explorer la suite" pour ignorer cet élément et voir le produit suivant dans votre liste d'exploration
Appreciations
mitigé, 57 % de toutes les appréciations sont positives
Temps de jeu
75 minutes
Publié en
2018
Age
12+
Éditeur
Cryptozoic Entertainment
Joueurs
2 to 4 joueurs
Concepteur
Martin Wallace
Style de jeu
impliqué
Catégories du jeu
Ancient Civilization, Strategy Game, Civilization, Mythology, Hand Management, Area Majority / Influence et Territory Building
Description
Famed game designer Martin Wallace's acclaimed new game transforms players into tribe leaders in ancient Ireland, back when it was known as Erin, who have arrived to fight the demon-like Fomori that rule the island. As they vie for control over territories with the other tribes, players utilize actions that let them build and protect foritfications and repel and spread the Formori, choosing how ruthless they wish to be.
The unique mechanics of the game include two different tracks that will determine victory - the Fame Point Track and the Corruption Track. Players must make decisions on how to gain resources, either gaining more resources (spreading their tribes more quickly) and more Corruption Points or gaining fewer resources (Risking losing ground to the other tribes and the Fomori) and more Fame Points. The winner is either the one with the highest amount of Fame Points or the one with the fewest Corruption Points, the path to victory depending on whether the tribes or the Fomori control more locations at the end of the game.
Product Details:
1 Game Board
60 Building Discs
8 Tracker Tokens
8 Blockers
6 Tribe Cards with new advanced gameplay bonuses
1 Starting Player Card
4 Overview Cards
1 Round Counter
4 Balor's Castle Tiles
50 Fomori Tiles
20 Swords
12 Shields
30 Tactic Tiles
54 Earning Cards
1 Rulebook (English)
The unique mechanics of the game include two different tracks that will determine victory - the Fame Point Track and the Corruption Track. Players must make decisions on how to gain resources, either gaining more resources (spreading their tribes more quickly) and more Corruption Points or gaining fewer resources (Risking losing ground to the other tribes and the Fomori) and more Fame Points. The winner is either the one with the highest amount of Fame Points or the one with the fewest Corruption Points, the path to victory depending on whether the tribes or the Fomori control more locations at the end of the game.
Product Details:
Historique des prix
Loading chart...
Catégories du jeu
Genres
- Jeu de stratégie
- Strategy Game
Méchaniques
Maison d'éditions
Concepteur
Artistes
- JJ Ariosa
- Robert Altbauer
- Rica Bünning
- Kamila Szutenberg























