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  4. Mosaic: A Story of Civilization

Mosaic: A Story of Civilization

Overview of "Mosaic - A Story of Civilization"

"Mosaic - A Story of Civilization" is a strategic board game that simulates the sprawling journey of building and managing a civilization.... (continuer à lire)

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Notre meilleure offre
chez Miniature Market logoMiniature Market
69,99 $US
52,99 USD
Divulgation: Ce site contient des liens d'affiliation. PaytheOne peux percevoir une commission pour les achats effectués via ces liens, sans frais supplémentaires pour vous. Votre soutien est apprécié.
Consultez toutes les options d'achat ici
Appreciations
principalement positif, 72 % de toutes les appréciations sont positives
Temps de jeu
120 minutes
Publié en
2022
Age
14+
Éditeur
Forbidden Games
Joueurs
2 to 6 joueurs
Concepteurs
Glenn Drover, John Albertson et Dávid Turczi
Style de jeu
impliqué
Catégories du jeu
Civilization, Strategy Game, Ancient Civilization, Variable Player Powers, Set Collection, Hand Management et Open Drafting
Mosaic: A Story of Civilization preview imageMosaic: A Story of Civilization
-24 %
69,99 $US
52,99 $US
Miniature Market logo

Description

Overview of "Mosaic - A Story of Civilization"

"Mosaic - A Story of Civilization" is a strategic board game that simulates the sprawling journey of building and managing a civilization. Players take on roles as leaders guiding their civilizations through advancements in technology, culture, and governance. The game blends a mix of action selection and resource management to offer a dynamic play experience steeped in the theme of cultivating a society from its early inception to its golden age.

Gameplay Experience

Starting the Game

Players begin by setting up the game board and receiving unique civilization powers that provide different advantages. They then choose actions from a shared pool to grow their civilizations by building cities, advancing technologies, and expanding influence.

Turn Structure

On a player's turn, they select one action to execute, such as developing their infrastructure, recruiting military units, constructing wonders, or influencing regions. Each action shapes how their civilization evolves and interacts with others on the board.

Accumulating Civilization Pillars

Acquiring civilization pillars is a cornerstone of gameplay. These pillars represent the various facets of a society including government, religion, economy, and culture. They serve as prerequisites for unlocking new actions and are critical for scoring points.

Dominance and Scoring

Through careful placement of cities, towns, wonders, and military, players vie for dominance over different regions. The game features several scoring phases triggered at certain points, allowing players to earn points based on their control and achievements.

Achieving a Golden Age

Specializing in specific civilization pillars can lead to claiming a 'Golden Age,' providing additional scoring opportunities and representing the peak of a civilization's cultural and technological advancements.

Ending the Game

After the final scoring phase, players tally points earned from their cities, towns, wonders, projects, achievements, Golden Ages, and cards associated with their civilization pillars. The player with the most points wins, having built the most prosperous and influential civilization.

Strategic Considerations

Players must balance the urge for immediate expansion with long-term planning for scoring phases. Hand management plays a pivotal role, as participants must decide when to play certain cards for maximum effect. Strategic drafting and efficient use of variable player powers can give an edge in this competitive race to civilization greatness.

Final Thoughts

The game offers a multifaceted civilization-building experience, combining an array of strategic elements to engage players. Its moderate complexity and thematic depth provide an immersive experience, making it a suitable choice for players looking for a game rich in decision-making and player interaction.

This provides a snapshot of the enriching gameplay that "Mosaic - A Story of Civilization" offers to players stepping into the shoes of leaders carving out the narrative of their civilizations' rise to prominence.

Option d'achats

Acheter Mosaic: A Story of Civilization
chez Miniature Market logoMiniature Market

69,99 $US
52,99 USD

Acheter Mosaic: A Story of Civilization
chez Noble Knight Games logoNoble Knight Games

54,95 USD
Divulgation: Ce site contient des liens d'affiliation. PaytheOne peux percevoir une commission pour les achats effectués via ces liens, sans frais supplémentaires pour vous. Votre soutien est apprécié.

Historique des prix

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Catégories du jeu

Genres

  • Jeu de stratégie
  • Strategy Game

Thèmes

  • Economic
  • Ancient Civilization
  • Civilization

Méchaniques

  • Configuration variable
  • File d'attente d'actions
  • Pouvoirs variables des joueurs
  • Bonus de fin de partie
  • Gestion des mains
  • Drafting ouvert
  • Collection d'ensembles
  • Area Majority / Influence
  • Territory Building
  • Action Queue
  • End Game Bonuses
  • Hand Management
  • Open Drafting
  • Set Collection
  • Variable Player Powers
  • Variable Set-up

Maison d'éditions

  • Pendragon Game Studio
  • Portal Games
  • Gém Klub Kft.
  • Arrakis Games
  • Forbidden Games
  • Sylex

Concepteurs

  • Dávid Turczi
  • Glenn Drover
  • John Albertson

Artistes

  • Jared Blando
  • Hendrik Noack
  • Jacoby O'Connor
  • Grzegorz Pedrycz
  • Jessica Riola
  • Erica Rossi
  • Annie Stegg

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Détendu
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City Building
Role Playing
End Game Bonuses
Memory
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