Tsuro - The Game of the Path
Build your own Path without your opponents steering you in the wrong direction or off the board! Tsuro is the quick-playing game in which directions can change as easily as... (continuer à lire)
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Appreciations
mitigé, 67 % de toutes les appréciations sont positives
Temps de jeu
15 minutes
Publié en
2009
Age
8+
Éditeur
Calliope Games
Joueurs
2 to 8 joueurs
Concepteur
Tom McMurchie
Style de jeu
impliqué
Catégories du jeu
Strategy Game, Hand Management, Tile Placement, Fantasy, Abstract Game, Family Game et Network and Route Building
Description
Build your own Path without your opponents steering you in the wrong direction or off the board! Tsuro is the quick-playing game in which directions can change as easily as the game plays.
The rules are simple: Place your stones, select your tiles, and attempt to build a safe Path for your journey. The Paths of other players cross and connect, so the choices you make affect all the journeys across the board. Tsuro is recommended for 2–8 players ages 8 and up. Stay on the right Path—your journey begins here.
The rules are simple: Place your stones, select your tiles, and attempt to build a safe Path for your journey. The Paths of other players cross and connect, so the choices you make affect all the journeys across the board. Tsuro is recommended for 2–8 players ages 8 and up. Stay on the right Path—your journey begins here.
Catégories du jeu
Genres
- Jeu familial
- Jeu de stratégie
- Jeu abstrait
- Abstract Game
- Family Game
- Strategy Game
Thèmes
- Fantaisie
- Fantasy
Méchaniques
- Placement des tuiles
- Gestion des mains
- Création de réseaux et de routes
- Player Elimination
- Square Grid
- Hand Management
- Network and Route Building
- Tile Placement
Maison d'éditions
Concepteur
Artistes
- Franz Vohwinkel
- Andrew Hepworth
- Cathy Brigg
- Shane Small
- Imelda Vohwinkel
Hand Management
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