Roll for Adventure
The Old Kingdom is in danger. Enemy armies are attacking from all directions, led by the Master of Shadows who seeks to bring eternal darkness across the land.
The only... (continuer à lire)
The only... (continuer à lire)
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Appreciations
mitigé, 64 % de toutes les appréciations sont positives
Temps de jeu
30 minutes
Publié en
2019
Age
10+
Éditeur
Thames & Kosmos
Joueurs
2 to 4 joueurs
Concepteurs
Brett J. Gilbert et Matthew Dunstan
Style de jeu
impliqué
Catégories du jeu
Fantasy, Dice Rolling, Cooperative Game, Dice Game, Variable Player Powers, KOSMOS et Thames & Kosmos
Description
The Old Kingdom is in danger. Enemy armies are attacking from all directions, led by the Master of Shadows who seeks to bring eternal darkness across the land.
The only chance the players have is to band together and collect the fabled power stones in order to complete the magical relic. If the odds are in their favor and they succeed, they’ll save the empire. However, should even one area fall under the control of the Master of Shadows, the Old Kingdom will be lost forever.
Roll for Adventure is a fast-paced dice-rolling game where players must react to the different threats they face. Using their dice, players will defeat monsters, collect crystals and finally forge the amulet to win the game. However, players must be careful not to over-extend themselves or risk running out of dice to complete their mission. Roll for Adventure features variable difficulty levels to keep the game quick and challenging for any party of adventurers!
The only chance the players have is to band together and collect the fabled power stones in order to complete the magical relic. If the odds are in their favor and they succeed, they’ll save the empire. However, should even one area fall under the control of the Master of Shadows, the Old Kingdom will be lost forever.
Roll for Adventure is a fast-paced dice-rolling game where players must react to the different threats they face. Using their dice, players will defeat monsters, collect crystals and finally forge the amulet to win the game. However, players must be careful not to over-extend themselves or risk running out of dice to complete their mission. Roll for Adventure features variable difficulty levels to keep the game quick and challenging for any party of adventurers!
Historique des prix
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Catégories du jeu
Genres
- Jeu coopératif
- Jeu de dés
- Cooperative Game
- Dice Game
Méchaniques
- Configuration variable
- Pouvoirs variables des joueurs
- Lancer les dés
- Modular Board
- Die Icon Resolution
- Dice Rolling
- Variable Player Powers
- Variable Set-up
Maison d'éditions
Concepteurs
Artiste
Dungeon Crawler
Jesse Riggle

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