Shipyard
The year is 1870. For centuries, sails have ruled the seas, but now the steam engine is beginning to dominate. Shipbuilders are experimenting with new designs, competing for the prestigious... (continuer à lire)
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Appreciations
mitigé, 67 % de toutes les appréciations sont positives
Temps de jeu
120 minutes
Publié en
2015
Age
11+
Éditeur
Czech Games Edition
Joueurs
2 to 4 joueurs
Concepteur
Vladimír Suchý
Style de jeu
impliqué
Catégories du jeu
Strategy Game, Economic, Industry / Manufacturing, Nautical, Open Drafting, Rio Grande Games et Contracts
Description
The year is 1870. For centuries, sails have ruled the seas, but now the steam engine is beginning to dominate. Shipbuilders are experimenting with new designs, competing for the prestigious Blue Riband, which honors the fastest ship to cross the Atlantic. Their efforts are watched closely by the world’s imperial powers; for the strength of every empire depends on its commercial and military fleet. It is an exciting time to run a shipyard.
Found a company. Build a fleet. Show the world that your ships are the fastest, the safest, and the best.
You take the role of a shipyard owner. Your goal is to build the best ships within the allotted time. As your completed ships leave the yard, they are evaluated on many criteria and your company’s stock rises. You decide whether to build fast merchant ships, trans-ocean steamers, or small sailing yachts, while keeping in mind the bonuses you can receive from your secret government contracts.
Contents:
1 Game Board in two halves
4 Shipyard Boards
104 Ship Cards (22x bow , 60x middle, 22x stern)
24 Sails
24 Smokestacks
24 Propellers
24 Cranes
24 Cannons
24 Captains
24 Businessmen
24 Soldiers
24 Shipping Canals
14 Freight Trains
48 Employees
2×12 Government Contracts
12 Player Figures
4 Player Ships
4 Player counters
8 Action Cards
5 Markers
40 Coins in denominations 1 and 5 guilders
1 Rulebook
Found a company. Build a fleet. Show the world that your ships are the fastest, the safest, and the best.
You take the role of a shipyard owner. Your goal is to build the best ships within the allotted time. As your completed ships leave the yard, they are evaluated on many criteria and your company’s stock rises. You decide whether to build fast merchant ships, trans-ocean steamers, or small sailing yachts, while keeping in mind the bonuses you can receive from your secret government contracts.
Contents:
Catégories du jeu
Genres
- Jeu de stratégie
- Strategy Game
Méchaniques
- Placement des tuiles
- Contrats
- Bonus de fin de partie
- Drafting ouvert
- Collection d'ensembles
- Modular Board
- Rondel
- Contracts
- End Game Bonuses
- Open Drafting
- Set Collection
- Tile Placement