Scythe
The ashes from the first Great War still darken the snow in 1920s Europa. The capitalistic city-state known simply as "The Factory," which fueled the war with heavily armored mechs,... (continuer à lire)
Description
The ashes from the first Great War still darken the snow in 1920s Europa. The capitalistic city-state known simply as "The Factory," which fueled the war with heavily armored mechs, has closed its doors, drawing the attention of several nearby countries.
With characters from five factions converging onto a small but highly desired swath of land, who will gain fame and fortune by establishing their empire as the leader of Eastern Europa?
Scythe is a competitive 4X game set in an alternate-history 1920s. It is a time of farming and war, broken hearts and rusted gears, innovation and valor.
Players: 1-5Game Length: 115 minutes
Mechanisms:
• Area Majority / Influence• Force Commitment• Grid Movement• Storytelling• Variable Player Powers• Worker PlacementContents
- 2 Rulebooks (Regular & Automa)
- 1 Quick-reference Guide
- 1 Achievement Sheet
- 1 Game Board
- 5 Dual-layered Player Mats
- 80 Custom Wooden Resource Tokens
- 80 Cardboard Coins
- 12 Cardboard Multiplier Tokens
- 12 Cardboard Encounter Tokens
- 6 Structure Bonus Tiles
- 42 Combat Cards
- 23 Objective Cards
- 28 Encounter Cards
- 12 Factory Cards
- 2 Power Dials
- 5 Riverwalk Cards
- 5 Quick-start Cards
- 31 Automa Cards
- 20 Mech Miniatures
- 5 Character Miniatures
- 5 Faction Mats
- 5 Custom Wooden Action Tokens
- 5 Custom Wooden Popularity Tokens
- 5 Custom Wooden Power Tokens
- 30 Custom Wooden Star Tokens
- 20 Custom Wooden Structure Tokens
- 20 Custom Wooden Recruit Tokens
- 40 Custom Wooden Worker Tokens
- 30 Custom Wooden Technology Cubes
Option d'achats
Historique des prix
Catégories du jeu
Genres
- Jeu de stratégie
- Jeu solo/solitaire
- Strategy Game
- Solo / Solitaire Game
Thèmes
- Fantaisie
- Miniatures
- Lutte
- Economic
- Science Fiction
- Alternate History
- Dieselpunk
- Fantasy
- Fighting
- Mech
Méchaniques
- Configuration variable
- Pouvoirs variables des joueurs
- Contrats
- Bonus de fin de partie
- Résolution des conflits de jeu de cartes
- Narrative Choice / Paragraph
- Grid Movement
- Hexagon Grid
- Area Majority / Influence
- Territory Building
- Take That
- Victory Points as a Resource
- Tableau Building
- King of the Hill
- Force Commitment
- Movement Points
- Tech Trees / Tech Tracks
- Zone of Control
- Card Play Conflict Resolution
- Contracts
- End Game Bonuses
- Variable Player Powers
- Variable Set-up
Maison d'éditions
- Galápagos Jogos
- Korea Boardgames Co., Ltd.
- Delta Vision Publishing
- Geekach Games
- Matagot
- Surfin' Meeple China
- Maldito Games
- Stonemaier Games
- Feuerland Spiele
- Ghenos Games
- Albi
- PHALANX
- Arclight Games
- Ludofy Creative
- Crowd Games
- Playfun Games
- Angry Lion Games
- Morning
- CrowD Games
- Fire on Board Jogos
- Geekach LLC
- Korea Boardgames
- Planeta Igor
Concepteurs
Artistes
- Christine Santana
- Jakub Rozalski


























