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  2. Jeu de cartes
  3. Arcane Wonders
  4. Mage Wars: Core Spell Tome 2

Mage Wars: Core Spell Tome 2

Arm Yourself for the Arena with the Mage Wars: Core Spell Tome 2. Based on player demand, we created a second Core Spell Tome. Core Spell Tome 2 gives players... (continuer à lire)
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Notre meilleure offre
chez Noble Knight Games logoNoble Knight Games
19,95 USD
Divulgation: Ce site contient des liens d'affiliation. PaytheOne peux percevoir une commission pour les achats effectués via ces liens, sans frais supplémentaires pour vous. Votre soutien est apprécié.
Temps de jeu
90 minutes
Publié en
2012
Age
13+
Éditeur
Arcane Wonders
Joueurs
2 joueurs
Concepteur
Style de jeu
impliqué
Catégories du jeu
Card Game, Arcane Wonders et Strategy Game
Mage Wars: Core Spell Tome 2 preview imageMage Wars: Core Spell Tome 2
19,95 $US
Noble Knight Games logo

Description

Arm Yourself for the Arena with the Mage Wars: Core Spell Tome 2. Based on player demand, we created a second Core Spell Tome. Core Spell Tome 2 gives players more spells to arm themselves. With 110 additional copies of spells from the core game, Core Spell Tome 2 focuses on the more powerful spells in the game, and contains more than 70 spells not found in Core Spell Tome 1. If players buy both spell tomes, they will have every spell in the game, and more than enough to build whatever Mage strategy they desire.

Option d'achat

Acheter Mage Wars: Core Spell Tome 2
chez Noble Knight Games logoNoble Knight Games

19,95 USD
Divulgation: Ce site contient des liens d'affiliation. PaytheOne peux percevoir une commission pour les achats effectués via ces liens, sans frais supplémentaires pour vous. Votre soutien est apprécié.

Historique des prix

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Catégories du jeu

Genres

  • Jeu de cartes
  • Jeu de stratégie
  • Card Game
  • Strategy Game

Maison d'édition

  • Arcane Wonders

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Tome is classic Trick-taking action with a magical twist. Take turns playing the strongest spell from your hand to try and win the game, use special spells and the trump Element to your advantage. When the dust settles, the strongest spell wins! A player...
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Impliqué
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Unknown