Groundhog Gambit, The - Holiday Hijinks 6
It is a cold February day in Timely Manor, and you are trapped inside. Can you escape before time itself falls apart?
It is a cold February day in Timely... (read more)
It is a cold February day in Timely... (read more)
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Playtime
120 minutes
Published
2022
Age
13+
Publisher
Grand Gamers Guild
Players
1 to 4 players
Designer
Jonathan Chaffer
Playstyle
Involved
Game's Categories
Party Game, Grand Gamers Guild, and Jonathan Chaffer
Description
It is a cold February day in Timely Manor, and you are trapped inside. Can you escape before time itself falls apart?
It is a cold February day in Timely Manor, and you are trapped inside. Can you escape before time itself falls apart?
The Groundhog Gambit, title #6 in the Holiday Hijinks line, is an 18-card escape room experience for 1 or more players, takes two sessions of about 60 minutes each to solve cooperatively, and introduces a new interactive objects mechanism to gameplay!
When you have solved a puzzle, you will enter the answer into the companion web app (compatible with all smart phones and computers) and check whether you are correct. If you are, the app will tell you which card or cards to take next.
The app also contains a graduated hint system, so if you get stuck you can get just a small hint about the current puzzle to get moving again without giving too much away.
Puzzles may test your perception, wordplay, and lateral thinking. English language fluency is required.
You can write on the cards to help solve puzzles, but this is not required and the game is otherwise non-destructible. So while you can’t play again yourself, you could give the used game to someone else to play.
It is a cold February day in Timely Manor, and you are trapped inside. Can you escape before time itself falls apart?
The Groundhog Gambit, title #6 in the Holiday Hijinks line, is an 18-card escape room experience for 1 or more players, takes two sessions of about 60 minutes each to solve cooperatively, and introduces a new interactive objects mechanism to gameplay!
When you have solved a puzzle, you will enter the answer into the companion web app (compatible with all smart phones and computers) and check whether you are correct. If you are, the app will tell you which card or cards to take next.
The app also contains a graduated hint system, so if you get stuck you can get just a small hint about the current puzzle to get moving again without giving too much away.
Puzzles may test your perception, wordplay, and lateral thinking. English language fluency is required.
You can write on the cards to help solve puzzles, but this is not required and the game is otherwise non-destructible. So while you can’t play again yourself, you could give the used game to someone else to play.
Price History
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Game's Categories
Science Fiction
Cooperative Game
Tile Placement

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