HomeExplore
Genres
Strategy GameCard GameCooperative GameSee more
Themes
FantasyFightingScience FictionSee more
Mechanics
Hand ManagementVariable Player PowersDice RollingSee more
Quick access
Short Games (< 30 min)2 Players GamesLight Playstyle Games
pay the ONE
Jeux de StratégieJeux FamilialJeux de CarteJeux de GuerreJeux de Miniatures
  1. pay the ONEHome

Loading...

 
 

Loading...

 
 
 
 
 
 
 
 
Paytheone
Jeux de société simplifiés
Entreprise
  • À propos de nous
  • Carrière
  • Contactez-nous
Juridique
  • Politique de confidentialité
  • Conditions d'utilisation
  • Refund Policy
© 2025 Pay the ONE™. Tous droits réservé.
Facebook: PaytheOneInstagram: PaytheOneBGTwitter: @PaytheOneBG
  1. pay the ONEHome
  2. Jeu de guerre
  3. GMT Games
  4. Conquest & Consequence

Conquest & Consequence

Conquest & Consequence brings the Triumph & Tragedy system to the Pacific/East Asia theater during the same 1936-1945 time period. Like T&T, it is designed for three players, maintaining... (continuer à lire)

Sélectionnez une option ci-dessus ou cliquez simplement sur "Explorer la suite" pour ignorer cet élément et voir le produit suivant dans votre liste d'exploration
Notre meilleure offre
chez Miniature Market logoMiniature Market
115,00 $US
91,99 USD
Divulgation: Ce site contient des liens d'affiliation. PaytheOne peux percevoir une commission pour les achats effectués via ces liens, sans frais supplémentaires pour vous. Votre soutien est apprécié.
Consultez toutes les options d'achat ici
Appreciations
principalement positif, 75 % de toutes les appréciations sont positives
Temps de jeu
240 minutes
Publié en
2021
Age
12+
Éditeur
GMT Games
Joueurs
2 to 3 joueurs
Concepteur
Craig Besinque
Style de jeu
impliqué
Catégories du jeu
War Game, World War II, GMT Games, Mark Simonitch, Movement Points, Charles Kibler et Economic
Conquest & Consequence preview imageConquest & Consequence
-20 %
115,00 $US
91,99 $US
Miniature Market logo

Description

Conquest & Consequence brings the Triumph & Tragedy system to the Pacific/East Asia theater during the same 1936-1945 time period. Like T&T, it is designed for three players, maintaining the three-sided dynamic that adds so much variety and intrigue to the system. Those three sides are:

  • Militarist Japan, the first Asian power to modernize, which seeks to replace the European colonial empires in East Asia with a true "all-Asian" empire, with itself as the natural leader.

  • The Communist Soviet faction, which is comprised of the Siberian USSR and the Red Chinese revolutionaries.

  • The Capitalist USA faction, which consists of the United States, the British Empire, and the struggling regime of Nationalist China.

The game begins in 1936 with the Militarists in control of Japan and expansion on the agenda. Its [war] industry is well-developed, but it is weak in population and particularly resources. Its battle-hardened army has easily overrun resource-rich Manchuria, and a weak China awaits. Japan (like Germany in T&T) has the early initiative due to its well-prepared military. Will it:

  • Move south into China?

  • Take the "Northern Road" into resource-rich east Siberia (as favored by the army)?

  • Pursue the "Southern Road" to the oil-rich Dutch East Indies advocated by its navy?

  • Or bide its time, seeking a better position via diplomatic arrangements with neutrals including independent Chinese warlord states?

Japanese aggression in China will likely irritate the sleeping giant that is the USA, but it is far away across the wide Pacific, and Japan has special naval abilities that allow it to compete at sea.

The Red Chinese have just completed their Long March and re-established their base in inland Shaansi, far from areas of Japanese (or Capitalist) interest. The Red Chinese are very weak militarily but have a secret weapon: Partisans. These are non-military "political" organizations (represented on-map with cardboard counters) that are difficult to eradicate, multiply if ignored, and can be converted into military units when desired (this being ill-advised without sufficient concentration). The Soviet Union, also acutely aware of Japanese expansionism, is desperately fortifying eastern Siberia, which is otherwise thinly defended. Nationalist China is aware of the Japanese threat but must also deal with the internal Communist threat. The United States is disarmed, disinterested, and distracted by the Great Depression. The British Empire is woefully under-defended and overconfident. The USA alliance must build up its economy while somehow improving the military capabilities of the British Empire, Nationalist China, and itself.

The game combines the Pacific naval war and the land war in Asia (including the Chinese Civil War), both equally weighing upon victory. The naval war is dramatic, featuring short, decisive battles and expanded roles for airpower and island bases. In the tradition of Triumph & Tragedy, the three-sided aspect features negotiation, diplomacy, and subterfuge within a multitude of strategic possibilities. Like T&T, the game allows players freedom to diverge from the inclinations and policies of the historical actors and plays in 4-6 hours of constant tension and involvement.

Contents

  • 1 Mounted Game Map
  • 228 Wooden Blocks
  • 2 Label Sheets
  • 2 Counter Sheets
  • 55 Action Cards
  • 55 Investment Cards
  • 28 Page Rulebook
  • 32 Page Playbook
  • 3 Player Aids
  • 1 Pad of Game Record Sheets
  • 4 Dice

Mechanisms:• Alliances

Option d'achats

Acheter Conquest & Consequence
chez Miniature Market logoMiniature Market

115,00 $US
91,99 USD

Acheter Conquest & Consequence
chez Noble Knight Games logoNoble Knight Games

Rupture de Stock
Divulgation: Ce site contient des liens d'affiliation. PaytheOne peux percevoir une commission pour les achats effectués via ces liens, sans frais supplémentaires pour vous. Votre soutien est apprécié.

Historique des prix

Loading chart...

Catégories du jeu

Genres

  • Jeu de guerre
  • War Game

Thèmes

  • Economic
  • Political
  • World War II

Méchaniques

  • Area Majority / Influence
  • Campaign / Battle Card Driven
  • Alliances
  • Movement Points
  • Tech Trees / Tech Tracks

Maison d'édition

  • GMT Games

Concepteur

  • Craig Besinque

Artistes

  • Mark Simonitch
  • Charles Kibler

War Game

Bibliothèque
Souhaité
Downfall - Conquest of the Third Reich, 1942-1945
Bibliothèque
Souhaité
Pacific War: The Struggle Against Japan, 1941-1945 (2nd Edition)
Bibliothèque
Souhaité
Axis & Allies - Pacific 1940 (2nd Edition, Retail Edition)
Bibliothèque
Souhaité
World War II: Axis Empires (Ultimate Edition)
Bibliothèque
Souhaité
History of War (Pacific Edition)

Central Michigan University Press

Bibliothèque
Souhaité

Monumental Consequence

24,95 $US
A Scholarship and Lore: Games for Learning Series Game of Central Michigan University PressMonumental Consequence is a single-session, live action game for classrooms, team building, and social gatherings that asks players if art is ever worth dying...
14 ans et +
9 à 38 joueurs
30 minutes
Party Game

Card Game

Bibliothèque
Souhaité
Pacific Theater Expansion #4 - United States vs. Japan
Bibliothèque
Souhaité
Pacific Theater Expansion #5 - United States vs. Japan
Bibliothèque
Souhaité
Conquest Tactics - Fire Continent Starter Set
Bibliothèque
Souhaité
Imperial Settlers: We Didn't Start the Fire
Bibliothèque
Souhaité
Imperial Settlers: Rise of the Empire

GMT Games

Bibliothèque
Souhaité
Triumph & Tragedy is a geopolitical strategy game for 3 players (also playable by 2) covering the competition for European supremacy during the period 1935-45 between Capitalism (the West), Communism (the Soviet Union) and Fascism (the Axis). It has ...
Triumph & Tragedy: 2nd Edition (3rd Printing)
-25 %
105,00 $US
78,99 $US
Bibliothèque
Souhaité
Downfall is a two-player game on the conquest of the Third Reich in World War II. One player controls the Western Allies and the other the Soviet Union in their joint effort to destroy the Axis. Though the two players share the goal of defeating the ...
Downfall: Conquest of the Third Reich (2nd Printing)
-19 %
63,00 $US
50,99 $US

Portal Games

Bibliothèque
Souhaité

Imperial Settlers: Empire Pack #3 - We Didn't Start the Fire

-27 %
15,00 $US
10,99 $US
This Empire Pack introduces a new concept into the world of Imperial Settlers - Conquest! When you conquest, you move the border between your empires and that means that you can take the left most enemy Faction card from any row and build in in your ...
10 ans et +
1 à 4 joueurs
45 to 90 minutes

Strategy Game

Bibliothèque
Souhaité
Risk - The Game of Strategic Conquest
33,95 $US
Bibliothèque
Souhaité
Imperial Governor & Strategos
-38 %
24,00 $US
15,00 $US
Bibliothèque
Souhaité
Imperial Settlers: We Didn't Start the Fire - Early Launch Kit
52,95 $US
Bibliothèque
Souhaité
Imperial Settlers: We Didn't Start the Fire - Early Launch Kit Promo Cards
1,95 $US
Bibliothèque
Souhaité
Catacombs Conquest - Event Horizon
11,95 $US
Bibliothèque
Souhaité
Swords & Sails
70,00 $US
Bibliothèque
Souhaité
Catacombs Conquest
-17 %
29,99 $US
24,95 $US
Bibliothèque
Souhaité
Tragedy Looper - Cosmic Evil
149,95 $US
135,00 $US
Bibliothèque
Souhaité
Northern Pacific
-27 %
29,95 $US
22,00 $US

Horror

Bibliothèque
Souhaité

Haunting House, The #4 - They Just Don't Build 'em Like They Used To!

12,95 $US
Well...This is it!!!The house doesn't look like it's going to be standing much longer and the only place you haven't explored is... The basement! Not that you haven't tried. You just haven't found the key. It has to be in the house somewhere, doesn'...
8 ans et +
2 à 6 joueurs
45 minutes
Horror

Frank Garibaldi

Bibliothèque
Souhaité
Fighters of the Pacific is a fast-paced and simple tactical warfare game of air battles during WWII in the Pacific. This battle expansion provides a historical campaign for Fighters of the Pacific. This is a series of scenarios that reproduce the key...
Fighters of the Pacific - Battle of the Coral Sea
21,95 $US
Bibliothèque
Souhaité
Fighters of the Pacific is a fast-paced and simple tactical warfare game of air battles during WWII in the Pacific. This battle expansion provides a historical campaign for Fighters of the Pacific. This is a series of scenarios that reproduce the key...
Fighters of the Pacific - Battle of Midway
21,95 $US

Adam Koford

Bibliothèque
Souhaité

Big Time, The

40,95 $US
In The Big Time!, players take the roles of theater owners in Chicago during the Golden Age of vaudeville, from about 1905 to about 1915. The object is to make your theater the most spectacular in the city by booking the greatest and most diverse roster...
8 ans et +
2 à 4 joueurs
45 minutes
Strategy Game

Elzra

Bibliothèque
Souhaité

Catacombs Conquest

-27 %
29,99 $US
21,99 $US
The witch, Lenore, has captured heroes from across the world to engage in a contest of wits and strength to recharge a magic statue she found in the catacomb.In Catacombs Conquest, a player chooses a card from their hand that represents a character from...
14 ans et +
2 à 4 joueurs
15 to 30 minutes