CloudAge
Fifteen years ago, the mysterious secret society "CLOUD" set fire to countless oil production sites and burned down large forests to destabilize the world. The resulting environmental catastrophe had disastrous... (continuer à lire)
Description
Fifteen years ago, the mysterious secret society "CLOUD" set fire to countless oil production sites and burned down large forests to destabilize the world. The resulting environmental catastrophe had disastrous effects on the entire planet.
Now, years later, you travel above the dried-out landscape in your airships, searching for a better life. You visit cities, send out drones to collect resources, and battle "CLOUD" militia.
CloudAge is a mix of engine-building, deck-building, and resource management. The campaign system makes it easy to start playing quickly, with new elements being introduced into the game as players progress through the chapters. While you play, you also experience and help guide the story. If you prefer, you can also play standalone story spin-offs as single scenarios.
• Resources allow players to develop useful upgrades for their airships or attract new crew members.
• An innovative sleeving mechanism makes a new, more immersive, form of resource gathering possible.
• Players try to predict which cloud-covered terrain will contain the desired amount of resources or where additional actions are possible.
Contents
- 4 Game Boards
- 1 Production Board
- 1 City Board
- 1 Solo Board
- 4 Airship Boards
- 40 Airship Board Upgrades
- 28 Navigation Start Cards
- 200 Cards
- 6 Card Sleeves
- 1 Start Player Marker
- 12 Water Tiles
- 8 Metal Tiles
- 40 New Growth Tiles
- 15 Legacy Tiles
- 2 Plastic Bags
- 2 Sticker Sheets
- 1 Cloth Bag
- 1 Rule Book
- Wooden Components
- 32 Markers
- 4 Victory Point Markers
- 4 Victory Point Tiles 50/100
- 4 Drones
- 4 Production Markers
- 4 Energy Markers
- 4 Airships
- 36 Water Tokens
- 28 Metal Tokens
Option d'achats
Historique des prix
Catégories du jeu
Genres
- Jeu de stratégie
- Jeu de campagne
- Campaign Game
- Strategy Game
Thèmes
Méchaniques
- Gestion des mains
- Pousse ta chance
- Construction de decks, de sacs et d'ensembles
- Scenario / Mission / Campaign Game
- Grid Movement
- Deck, Bag, and Pool Building
- Hand Management
- Push Your Luck
Maison d'éditions
Concepteurs
- Alexander Pfister
- Arno Steinwender
Artiste
Deck, Bag, and Pool Building
Strategy Game
War Game


























