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  4. Time of Crisis: Age of Iron & Rust Expansion

Time of Crisis: Age of Iron & Rust Expansion

Time of Crisis is the game that allows 2-4 players to re-create the Roman Crisis of the Third Century, leading separate dynasties in a struggle for control of an empire... (continuer à lire)

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Notre meilleure offre
chez Miniature Market logoMiniature Market
25,00 $US
18,99 USD
Divulgation: Ce site contient des liens d'affiliation. PaytheOne peux percevoir une commission pour les achats effectués via ces liens, sans frais supplémentaires pour vous. Votre soutien est apprécié.
Consultez toutes les options d'achat ici
Appreciations
positif, 82 % de toutes les appréciations sont positives
Temps de jeu
150 minutes
Publié en
2019
Age
14+
Éditeur
GMT Games
Joueurs
1 à 4 joueurs
Concepteurs
Brad Johnson (I) et Wray Ferrell
Style de jeu
impliqué
Catégories du jeu
Strategy Game, Ancient Civilization, Roman Empire, Hand Management, Solo / Solitaire Game, Open Drafting et War Game
Time of Crisis: Age of Iron & Rust Expansion preview imageTime of Crisis: Age of Iron & Rust Expansion
-24 %
25,00 $US
18,99 $US
Miniature Market logo

Description

Time of Crisis is the game that allows 2-4 players to re-create the Roman Crisis of the Third Century, leading separate dynasties in a struggle for control of an empire beset by threats both internal and external. The Age of Iron and Rust provides new choices for players to build their influence, exert their Imperial power, and even play alone!

• New Influence Cards - Deckbuilding is a key aspect of Time of Crisis, and the means by which players grow their influence among the Senate, the Legions, and the People of Rome throughout the game. While the base game provides an array of cards for players to choose from, The Age of Iron and Rust DOUBLES the number of choices with a full new set of cards that is available for purchase alongside the existing cards. Explore new strategies and card combinations to seek new ways of building your dynasty's Legacy.

• New Emperor Rules - During the Third Century, Emperors didn't only sit on the throne in Rome - they ruled from the provinces and commanded armies in the field, where they were at risk of being killed in battle or assassinated. These optional rules place Emperors directly on the board in place of a Governor or General token. Bold use of your Emperor will grant you bonuses, but if the Emperor token should be removed from the board, your reign is at an end.

• AI Players - New optional rules for non-player factions driven by easy-to-use "artificial intelligence" instructions will allow 2 or 3 players and even solo players to enjoy a full 4-faction game. Three different AI Player profiles can fill your empty seats to provide a mix of challenges working against the human players' Imperial aspirations.

Option d'achats

Acheter Time of Crisis: Age of Iron & Rust Expansion
chez Miniature Market logoMiniature Market

25,00 $US
18,99 USD

Acheter Time of Crisis: Age of Iron & Rust Expansion
chez Noble Knight Games logoNoble Knight Games

99,95 $US
90,00 USD
Divulgation: Ce site contient des liens d'affiliation. PaytheOne peux percevoir une commission pour les achats effectués via ces liens, sans frais supplémentaires pour vous. Votre soutien est apprécié.

Historique des prix

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Catégories du jeu

Genres

  • Jeu de stratégie
  • Jeu solo/solitaire
  • Expansion
  • Jeu de guerre
  • Solo / Solitaire Game
  • Strategy Game
  • War Game

Thèmes

  • Ancient Civilization
  • Empire romain
  • Roman Empire

Méchaniques

  • File d'attente d'actions
  • Lancer les dés
  • Gestion des mains
  • Drafting ouvert
  • Construction de decks, de sacs et d'ensembles
  • Area Movement
  • Simulation
  • Campaign / Battle Card Driven
  • Movement Points
  • Action Queue
  • Deck, Bag, and Pool Building
  • Dice Rolling
  • Hand Management
  • Open Drafting

Maison d'édition

  • GMT Games

Concepteurs

  • Brad Johnson (I)
  • Wray Ferrell

Artiste

  • Rodger B. MacGowan

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Time of Crisis is the game that allows 2-4 players to re-create the Roman Crisis of the Third Century, leading separate dynasties in a struggle for control of an empire beset by threats both internal and external. The Age of Iron and Rust provides new...
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