Stalingrad '42
Stalingrad ‘42 is a division-level game on the Axis 1942 summer offensive towards Stalingrad and the Caucasus. Historically, this epic struggle lasted for 6 months and saw the Axis armies... (continuer à lire)
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Appreciations
très positif, 87 % de toutes les appréciations sont positives
Temps de jeu
120 minutes
Publié en
2019
Age
14+
Éditeur
GMT Games
Joueurs
2 to 4 joueurs
Concepteur
Mark Simonitch
Style de jeu
impliqué
Catégories du jeu
War Game, World War II, Dice Rolling, Simulation, Hexagon Grid, Grid Movement et Zone of Control
Description
Stalingrad ‘42 is a division-level game on the Axis 1942 summer offensive towards Stalingrad and the Caucasus. Historically, this epic struggle lasted for 6 months and saw the Axis armies reach the Volga and the Caucasus Mountains. But Soviet resistance stiffened and final victory eluded the German army at Stalingrad and in the Caucasus. The ensuing November Soviet offensive trapped the Wehrmacht’s largest army (the 6th) at Stalingrad and marked the beginning of the end for Axis fortunes in WW2.
Stalingrad ’42 uses the same scale and nearly all the rules of Ukraine '43. Many modifications have been made to improve the system and to show crucial features of the campaign. New rules include leaders, elite panzer divisions, planned operations, hidden Soviet buildup, and Army/Front offensive support.
With three maps and low unit density, the game delivers a grand view of the campaign, where decisions about movement and direction of attack have lasting effects that propel or curtail your future strategic plans. The effect is like watching a story unfold and noticing a growing emotional involvement with your forces and plans. In the end, whether in victory or defeat, players of Stalingrad ’42 will enjoy an epic gaming experience.
Contents:
Stalingrad ’42 uses the same scale and nearly all the rules of Ukraine '43. Many modifications have been made to improve the system and to show crucial features of the campaign. New rules include leaders, elite panzer divisions, planned operations, hidden Soviet buildup, and Army/Front offensive support.
With three maps and low unit density, the game delivers a grand view of the campaign, where decisions about movement and direction of attack have lasting effects that propel or curtail your future strategic plans. The effect is like watching a story unfold and noticing a growing emotional involvement with your forces and plans. In the end, whether in victory or defeat, players of Stalingrad ’42 will enjoy an epic gaming experience.
Contents:
- 2 full map sheets, 2 half map sheets
- 3 counter sheets (9/16” playing pieces)
- 5 Scenario cards
- 2 (identical) Player aid cards
- 1 Rules booklet
- 1 Playbook
Historique des prix
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Catégories du jeu
Genres
- Jeu de guerre
- War Game
Thème
Méchaniques
- Lancer les dés
- Grid Movement
- Hexagon Grid
- Simulation
- Zone of Control
- Dice Rolling
- Ratio / Combat Results Table
Maison d'édition
Concepteur
- Mark Simonitch
Artistes
- Mark Simonitch
- Rodger B. MacGowan
World War II
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