Small World of Warcraft
The War for Azeroth Has Begun!
A new day dawns on Azeroth. A day like every one before it, and every one after. A day of merciless struggle for the... (continuer à lire)
Description
The War for Azeroth Has Begun!
A new day dawns on Azeroth. A day like every one before it, and every one after. A day of merciless struggle for the control of the World of Warcraft. Not only is the Small Word territory far too tight for everyone, it also hosts the never-ending conflict between the factions of the Alliance and the Horde. Dawn has broken and the time has come to take your place on the front lines.
Small World of Warcraft is a stand-alone board game set in Blizzard's glorious video game universe, Azeroth. 2-5 players vie for control of several islands in this hostile world and their only hope will be to pick the right combination of races and special powers. After staking your claim to a piece of land, defeat your neighbors and expand your territory. If you can occupy legendary places and control powerful magical artifacts, you'll reach new levels of domination.
However, empires must eventually fall, so be ready to put your over-extended race into decline and lead a new one to glory so you can eventually rule Azeroth!
Mechanisms:• Area Majority / Influence• Area Movement• Dice Rolling• Variable Player Powers
Contents
- 6 Double-sided Game Boards
- 16 Races with Banners & Tokens
- 20 Special Power Badges
- 7 Legendary Places
- 5 Artifacts
- 10 Mountains
- 15 Murlocks
- 9 Wisp Walls
- 4 Harmony Tokens
- 12 Bombs
- 1 Champion
- 10 Forts
- 2 Military Objectives
- 5 Beasts
- 6 Watch Towers
- 1 Game Turn Track
- 1 Game Turn Marker
- 110 Victory Coins
- 5 Summary Sheets
- 1 Reinforcement Die
- 1 Rules Booklet
- 1 Team Variant Rules Sheet
Option d'achats
Historique des prix
Catégories du jeu
Genres
- Jeu de stratégie
- Jeu en équipe
- Strategy Game
- Team-Based Game
Thèmes
- Fantaisie
- Lutte
- Thème de jeu vidéo
- Fantasy
- Fighting
- Video Game Theme
Méchaniques
- Pouvoirs variables des joueurs
- Lancer les dés
- Augmenter la valeur des ressources non choisies
- Area Movement
- Area Majority / Influence
- Territory Building
- Victory Points as a Resource
- Dice Rolling
- Increase Value of Unchosen Resources
- Variable Player Powers
Maison d'éditions
Concepteur
Développeur
- Jesse Rasmussen
Rédacteur
Artistes
- Cyrille Daujean
- Miguel Coimbra
- Jesse Rasmussen
Fantasy
Science Fiction


Family Game


Strategy Game





















