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  4. ROVE

ROVE

In the far reaches of space where humankind still dares not go, a sturdy ROVE — short for Results-Oriented Versatile Explorer — is often deployed. You are one such unit.... (continuer à lire)
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Appreciations
principalement positif, 78 % de toutes les appréciations sont positives
Temps de jeu
15 minutes
Publié en
2021
Age
8+
Éditeur
Button Shy Games
Joueurs
1 joueur
Concepteurs
Dustin Dobson et Milan Zivkovic
Style de jeu
impliqué
Catégories du jeu
Science Fiction, Space, Strategy Game, Solo / Solitaire Game, Card Game, Dustin Dobson et Milan Zivkovic
ROVE preview imageROVE
Consultez l'option d'achat ici

Description

In the far reaches of space where humankind still dares not go, a sturdy ROVE — short for Results-Oriented Versatile Explorer — is often deployed. You are one such unit. Unfortunately your navigation systems malfunctioned and you were forced to make a crash-landing on a hostile alien planet. Armed only with your array of movement-enhancing modules you’ll have to roll, stretch, shimmy, and bounce your way to safety and complete the mission before your power supply runs out…permanently.

ROVE is a solo spatial puzzle game. In each game of ROVE, the player will face a series of mishaps that can only be solved by arranging the 6 module cards in a specific pattern. Moving a module requires Movement Points gained by discarding cards from hand for the listed amount. Players may gain additional Points if their current module layout matches the pattern shown on the discarded card.

Each module costs 1 Movement Point per activation and uses its own unique movement style, such as only moving diagonally or pushing other modules a single space. Modules also have powerful single-use abilities that can help get players out of a tight spot. Properly timing these abilities -- as well as effectively using the limited number of Movement cards -- will help the player complete ROVE’s mission successfully.

Option d'achat

Acheter ROVE
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Historique des prix

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Catégories du jeu

Genres

  • Jeu familial
  • Jeu de cartes
  • Jeu de stratégie
  • Jeu solo/solitaire
  • Imprimer et jouer au jeu
  • Card Game
  • Family Game
  • Print & Play Game
  • Solo / Solitaire Game
  • Strategy Game

Thèmes

  • Science Fiction
  • Space
  • Robots

Méchaniques

  • Gestion des mains
  • Square Grid
  • Pattern Recognition
  • Pattern Movement
  • Hand Management

Maison d'éditions

  • Matagot
  • Frosted Games
  • Salt & Pepper Games
  • Button Shy
  • Button Shy Games
  • Even Toys and Games

Concepteurs

  • Dustin Dobson
  • Milan Zivkovic

Rédacteur

  • Michael S. Lee

Artistes

  • Dustin Dobson
  • Ian Howard
  • Jason Tagmire
  • Milan Zivkovic

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