Red Alert - Space Fleet Warfare: Red Alert
Red Alert allows two to six players to duke it out in Space using the opposing fleets of the Commonwealth Alliance and Rebel Confederation: battleships, cruisers, and destroyers, backed up... (continuer à lire)
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Consultez l'option d'achat iciAppreciations
positif, 81 % de toutes les appréciations sont positives
Temps de jeu
60 minutes
Publié en
2019
Age
14+
Éditeur
Plastic Soldier Company
Joueurs
2 to 6 joueurs
Concepteur
Richard Borg
Style de jeu
impliqué
Catégories du jeu
Science Fiction, Plastic Soldier Company, Richard Borg, Hand Management, Fighting, Miniatures et Dice Rolling
Description
Red Alert allows two to six players to duke it out in Space using the opposing fleets of the Commonwealth Alliance and Rebel Confederation: battleships, cruisers, and destroyers, backed up by long-range fighters and the Fleet Commander’s all-important flagship. The play of command cards drives the action and creates a “fog of war”, while battle dice resolve combat quickly and efficiently. Combat cards add an element of suspense, and challenge players to maintain their star token reserves to power decisive actions throughout the battle. The action on a combat card may hinder the opposition forces, enhance a player’s units, or instantly change the course of a battle. An assortment of Task Force cards allow players to quickly deploy a fleet of starships that can be augmented and customized with support vessels. Red Alert’s fleet customization rules and challenging scenarios provide an almost endless amount of replay value.
Option d'achat
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Catégories du jeu
Genres
- Jeu de guerre
- Jeu à deux joueurs
- Two-player Game
- War Game
Thèmes
- Miniatures
- Lutte
- Science Fiction
- Fighting
Méchaniques
- Lancer les dés
- Gestion des mains
- Hexagon Grid
- Modular Board
- Campaign / Battle Card Driven
- Dice Rolling
- Hand Management
Maison d'éditions
Concepteur
Rédacteur
Artiste
Richard Borg
Robert Dougherty
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