Inventions - Evolution of Ideas w/Upgrade Pack & Promo Cards
Since the dawn of time, humanity has sought new ideas, forever developing them into newer concepts. Their genius made them stand out from the other animals. Each invention is a... (continuer à lire)
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Consultez l'option d'achat iciAppreciations
principalement positif, 73 % de toutes les appréciations sont positives
Temps de jeu
60 minutes
Publié en
2023
Age
14+
Éditeur
Eagle-Gryphon Games
Joueurs
1 à 4 joueurs
Concepteurs
John Albertson, Shelley Danielle et Vital Lacerda
Style de jeu
impliqué
Catégories du jeu
Strategy Game, Civilization, CrowD Games, Hobby Japan et Industry / Manufacturing
Description
Since the dawn of time, humanity has sought new ideas, forever developing them into newer concepts. Their genius made them stand out from the other animals. Each invention is a veritable evolutionary step. Humans’ use of tools surpasses all others, making Homo Sapiens technologists since before historical records were invented.
Inventions follows humanity’s most noteworthy innovations and places the power of these technological developments in your hands to evolve your societies over the ages.
In Inventions, cards simulate these new concepts. They are the ideas that eventually become inventions. Once they are invented, they can be shared with the world, and everyone involved in the process spreads exciting news. You can even share with other societies, boosting the inventions’ efficacy.
Inventions is a tactical game that revolves around long-term strategy. Each society’s progress will be measured in Ingenuity Points (IP). The player with the most IP has the strongest society and wins the game.
Components:
Base Game:
1 Game board
1 Rulebook
4 Player aids
4 Society Boards
2 Actions Aid cards
1 Chronos meeple
4 Epoch pillars
8 Season pillars
120 Citizen meeples
12 Chain Action tokens
4 Influence markers
4 Scoring markers
4 Turn Order markers
4 Era markers
20 Influence tokens
12 Economy tokens
7 Sage meeples
7 Knowledge tiles
7 Specialist tiles
21 Milestone tiles
48 Idea cards
21 Private Goal cards
16 Aspiration tiles
21 Technology tiles
21 Culture tiles
21 Economy tiles
25 Wealth tiles
6 Solo cards
1 Solo board
1 Solo Rulebook
Upgrade Pack:
1 Metal Chronos meeple
20 Wooden Influence tokens
1 Hephaestus meeple
1 Chronos Helper
1 Milestone Display board
1 Idea Display board
7 Knowledge tiles
7 Private Goal cards
16 Public Goal tiles
Promo Cards:
6 Promo Idea Cards
1 Rule Card
Inventions follows humanity’s most noteworthy innovations and places the power of these technological developments in your hands to evolve your societies over the ages.
In Inventions, cards simulate these new concepts. They are the ideas that eventually become inventions. Once they are invented, they can be shared with the world, and everyone involved in the process spreads exciting news. You can even share with other societies, boosting the inventions’ efficacy.
Inventions is a tactical game that revolves around long-term strategy. Each society’s progress will be measured in Ingenuity Points (IP). The player with the most IP has the strongest society and wins the game.
Components:
Base Game:
Upgrade Pack:
Promo Cards:
Option d'achat
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Catégories du jeu
Genres
- Jeu de stratégie
- Strategy Game
Méchaniques
Maison d'éditions
Concepteurs
- John Albertson
- Vital Lacerda
- Shelley Danielle
Développeurs
- Scott L. Hill
- Shelley Danielle
Rédacteur
- Nathan Morse
Artistes
- Ian O'Toole
- Nathan Morse
- Randal Lloyd