Hocus
Hocus is a classic card game beloved by ancient folk, now redesigned for modern humans who may or may not have the gift of magic. It is about managing a... (continuer à lire)
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Appreciations
mitigé, 59 % de toutes les appréciations sont positives
Temps de jeu
30 minutes
Publié en
2016
Age
10+
Éditeur
Hyperbole Games
Joueurs
2 to 5 joueurs
Concepteurs
Grant Rodiek et Joshua Buergel
Style de jeu
impliqué
Catégories du jeu
Card Game, Strategy Game, Hand Management et Pattern Building
Description
Hocus is a classic card game beloved by ancient folk, now redesigned for modern humans who may or may not have the gift of magic. It is about managing a limited hand of cards and wielding spells to create ranked sets of cards that are superior to your opponents’ sets. Using elements from classic Poker games, Hocus expands and revises them to create a fresh and magical experience.
In Hocus, 2-5 players build the best Sets by combining shared Communities of 4 cards with 2 personal Pocket cards. Unlike in traditional Poker, players build Communities, Pockets, and Pots using cards from their Hands on individual turns. There are multiple Communities, each with a Pot, and two Pockets per player.
Components
In Hocus, 2-5 players build the best Sets by combining shared Communities of 4 cards with 2 personal Pocket cards. Unlike in traditional Poker, players build Communities, Pockets, and Pots using cards from their Hands on individual turns. There are multiple Communities, each with a Pot, and two Pockets per player.
Components
- 101 Cards
- Rules
- Two piece box
Historique des prix
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Catégories du jeu
Genres
- Jeu de cartes
- Jeu de stratégie
- Imprimer et jouer au jeu
- Card Game
- Print & Play Game
- Strategy Game
Méchaniques
- Création de modèles
- Pouvoirs variables des joueurs
- Gestion des mains
- Hand Management
- Pattern Building
- Variable Player Powers
Maison d'édition
- Hyperbole Games
Concepteurs
- Grant Rodiek
- Joshua Buergel
Artistes
- Adam P. McIver
- JJ Ariosa
- Tiffany Turrill
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