Cthulhu Wars: Great Old One Pack 4
 The new Great Old One Pack 4 adds three new Great Old Ones to your game! All three are available to ALL factions - but it's first-come, first-served. If you... (continuer à lire)
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Consultez l'option d'achat iciTemps de jeu
90 minutes
Publié en
2017
Age
12+
Éditeur
Petersen Games
Joueurs
2 to 4 joueurs
Concepteur
Style de jeu
impliqué
Catégories du jeu
Horror et Petersen Games
Description
                                    The new Great Old One Pack 4 adds three new Great Old Ones to your game! All three are available to ALL factions - but it's first-come, first-served. If you awaken Byatis first, then no one else has access to it...unless they can kill it, and then re-awaken it for themselves.
Each Great Old One has its own special ability plus its own unique Spellbook, which is earned separately from your own. Both the ability and the Spellbook are highly useful. These beings are not just new adjuncts to your Factions - each Great Old One opens up new strategic possibilities, and bumps up your game in a vigorous way.
Byatis the Serpent-Bearded adds terrain to your world - he never Moves, but he can draw hapless victims who stray near into his grasp. And if your wily foe stays out of his reach, you are rewarded with extra Elder Signs!
Nyogtha, the Thing That Should Not Be, has two figures, representing his ability to reach across the world and appear in multiple places. Amazingly, he can Move, Battle, and Capture with both figures at the same time, paying only a single Power point for both, even if they are in different Areas.
Tulzscha the Awakener is extremely suited to bring your Faction out of a slump, letting you catch up and surpass the other Factions. Not only does it reward you when you fall temporarily behind, but you can invert the power of the Ritual of Annihilation, gaining the Power cost of the Ritual instead of losing it!
Contents:
3 Loyalty Cards
 
3 Unique Spellbooks
 
1 Byatis Figure
 
2 Nyogtha Figures
 
1 Tulzscha Figure
                                 
Each Great Old One has its own special ability plus its own unique Spellbook, which is earned separately from your own. Both the ability and the Spellbook are highly useful. These beings are not just new adjuncts to your Factions - each Great Old One opens up new strategic possibilities, and bumps up your game in a vigorous way.
Byatis the Serpent-Bearded adds terrain to your world - he never Moves, but he can draw hapless victims who stray near into his grasp. And if your wily foe stays out of his reach, you are rewarded with extra Elder Signs!
Nyogtha, the Thing That Should Not Be, has two figures, representing his ability to reach across the world and appear in multiple places. Amazingly, he can Move, Battle, and Capture with both figures at the same time, paying only a single Power point for both, even if they are in different Areas.
Tulzscha the Awakener is extremely suited to bring your Faction out of a slump, letting you catch up and surpass the other Factions. Not only does it reward you when you fall temporarily behind, but you can invert the power of the Ritual of Annihilation, gaining the Power cost of the Ritual instead of losing it!
Contents:
Catégories du jeu
Thème
Maison d'édition
Horror
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