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  4. Funfair

Funfair

Overview of Funfair

"Funfair" is a strategy card game where players compete to build the most attractive theme park. Aimed at players aged 14 and up, the game combines city... (continuer à lire)

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Notre meilleure offre
chez Noble Knight Games logoNoble Knight Games
21,95 USD
Divulgation: Ce site contient des liens d'affiliation. PaytheOne peux percevoir une commission pour les achats effectués via ces liens, sans frais supplémentaires pour vous. Votre soutien est apprécié.
Consultez toutes les options d'achat ici
Appreciations
principalement positif, 74 % de toutes les appréciations sont positives
Temps de jeu
30 minutes
Publié en
2021
Age
14+
Éditeur
Good Games Publishing
Joueurs
2 to 4 joueurs
Concepteur
Joel Finch
Style de jeu
impliqué
Catégories du jeu
Strategy Game, Amusement Parks / Theme Parks, City Building, Open Drafting, Hand Management, Card Game et Economic
Funfair preview imageFunfair
21,95 $US
Noble Knight Games logo

Description

Overview of Funfair

"Funfair" is a strategy card game where players compete to build the most attractive theme park. Aimed at players aged 14 and up, the game combines city building and economic elements, with each player's goal to design a park that attracts the most guests and earns the most points. A typical game takes around 30 minutes, and it can accommodate 2 to 4 players, making it ideal for family game nights or casual play sessions with friends. The rules are quickly learned, making it an inviting experience for new and seasoned players alike.

Game Setup

To begin, the game board is prepared with decks for City Event cards, Blueprint cards, and Park cards. A market is created with a selection of 6 Park cards, and each player receives a starting hand, an entrance gate for their park, some coins for funding attractions, and a secret Showcase card that represents a unique, powerful attraction they can choose to build.

Gameplay Experience

During gameplay, players experience six rounds, each starting with a City Event that benefits all players and requires strategic thinking to maximize its advantages. Players take turns performing actions such as building attractions and upgrades, hiring staff, drawing cards for future turns, and earning money. The number of actions in a turn increases if a Showcase attraction has been built, introducing an important timing decision.

In the park building process, players strategically select and place cards to form a tableau that represents their growing amusement park. Through hand management and open drafting, players look to assemble powerful combinations and synergies among their rides, upgrades, and staff to generate income and score points.

End Game Scoring

As the game concludes, each player's theme park is assessed. Points are allocated based on the height of attractions, fulfilled Blueprint objectives, money earned, and staff members' contributions. There's also a public Award goal for all players to compete over, which provides an additional layer of strategy and a target to aim for throughout the game. The player with the most points is declared the winner, rewarding careful planning, economic management, and the ability to adapt to the changing game state.

"Funfair" delivers an engaging blend of strategy and luck, where players make meaningful choices without getting bogged down in complexity. Its quick playtime, positive interactions, and various strategies for victory make it an enjoyable endeavor for a wide range of players. The game emphasizes the joy of building and the satisfaction of seeing a plan come to fruition, ensuring each playthrough is a unique and entertaining experience.

Option d'achats

Acheter Funfair
chez Noble Knight Games logoNoble Knight Games

21,95 USD

Acheter Funfair
chez Miniature Market logoMiniature Market

39,99 $US
29,99 USD
Divulgation: Ce site contient des liens d'affiliation. PaytheOne peux percevoir une commission pour les achats effectués via ces liens, sans frais supplémentaires pour vous. Votre soutien est apprécié.

Historique des prix

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Catégories du jeu

Genres

  • Jeu de cartes
  • Jeu de stratégie
  • Strategy Game
  • Card Game

Thèmes

  • Bâtiment de la ville
  • Economic
  • Amusement Parks / Theme Parks
  • City Building

Méchaniques

  • Pouvoirs variables des joueurs
  • Contrats
  • Bonus de fin de partie
  • Gestion des mains
  • Drafting ouvert
  • Tableau Building
  • Contracts
  • End Game Bonuses
  • Hand Management
  • Open Drafting
  • Variable Player Powers

Maison d'éditions

  • Maldito Games
  • Lucky Duck Games
  • Good Games Publishing

Concepteur

  • Joel Finch

Développeur

  • Kim Brebach

Artistes

  • Lina Cossette
  • David Forest
  • Joel Finch
  • Kieran Birchley

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