Farlight
FORGING THE FUTURE
In the near future, talented space corporations and agencies set out to explore, mine, and colonize outer space. Your organization will compete to design the most efficient... (continuer à lire)
In the near future, talented space corporations and agencies set out to explore, mine, and colonize outer space. Your organization will compete to design the most efficient... (continuer à lire)
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Appreciations
mitigé, 63 % de toutes les appréciations sont positives
Temps de jeu
45 minutes
Publié en
2018
Age
14+
Éditeur
Game Salute
Joueurs
2 to 5 joueurs
Concepteur
Nick Sibicky
Style de jeu
impliqué
Catégories du jeu
Science Fiction, Space, Open Drafting, Dice Rolling, Worker Placement, Game Salute et Tile Placement
Description
FORGING THE FUTURE
In the near future, talented space corporations and agencies set out to explore, mine, and colonize outer space. Your organization will compete to design the most efficient and powerful spacecraft, to gather scientific knowledge, construct facilities on distant worlds, and transport colonists to the farthest reaches of our Solar System. Charge up the monster rocket boosters, crew up, and race for space!
Designed by King's Forge designer Nick Sibicky, Farlight is a well-oiled game of blind auctions, tile placement, and light resource management. Each turn players will make bids for spacecraft module designs or missions, and assemble spacecraft designed to complete missions of increasing difficulty. The game is for 2-5 players, and plays in around 45 minutes.
CONTENTS:
In the near future, talented space corporations and agencies set out to explore, mine, and colonize outer space. Your organization will compete to design the most efficient and powerful spacecraft, to gather scientific knowledge, construct facilities on distant worlds, and transport colonists to the farthest reaches of our Solar System. Charge up the monster rocket boosters, crew up, and race for space!
Designed by King's Forge designer Nick Sibicky, Farlight is a well-oiled game of blind auctions, tile placement, and light resource management. Each turn players will make bids for spacecraft module designs or missions, and assemble spacecraft designed to complete missions of increasing difficulty. The game is for 2-5 players, and plays in around 45 minutes.
CONTENTS:
- 240mm x 240mm Box
- 1 230mm x 230mm 4-fold Gameboard
- 23 Mission Cards
- 60 Spacecraft Module Mini-Cards
- 20 Engine Dice
- 30 Bidding Tokens (6 Corporations)
- 6 Scoring Tokens
- 7 Engineering Award Tokens
- 1 1st-Player Token
- 12 5-point Crew Tokens
- 26 1-point Crew Tokens
- 12 5-point Science Tokens
- 26 1-point Science Tokens
Historique des prix
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Catégories du jeu
Genres
- Jeu de dés
- Dice Game
Thèmes
Méchaniques
- Placement des tuiles
- Lancer les dés
- Drafting ouvert
- Bluffing
- Auction/Bidding
- Worker Placement
- Dice Rolling
- Open Drafting
- Tile Placement
Maison d'édition
Concepteur
Artistes
- Dann May
- Chris Schreiber
Variable Player Powers
Strategy Game
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