Element
Fire, Water, Earth, Wind. These four elements have driven mankind’s mythology, philosophy and science for eons. Now, master the power of these primal forces in this easy-to-learn, but deeply strategic... (continuer à lire)
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Consultez l'option d'achat iciAppreciations
mitigé, 69 % de toutes les appréciations sont positives
Temps de jeu
30 minutes
Publié en
2017
Age
14+
Éditeur
Rather Dashing Games
Joueurs
2 to 4 joueurs
Concepteur
Mike Richie
Style de jeu
impliqué
Catégories du jeu
Strategy Game, Abstract Game, Tile Placement, Area Majority / Influence, Square Grid et Rather Dashing Games
Description
Fire, Water, Earth, Wind. These four elements have driven mankind’s mythology, philosophy and science for eons. Now, master the power of these primal forces in this easy-to-learn, but deeply strategic game of capture and area control.
In Element, players take turns drawing and placing four element stones to encircle opposing sages. Each element has unique properties players can use to block an opponent’s movement.
Feed walls of flame, move raging rivers, raise impenetrable mountain ranges, and even bend Wind to your command. Transform one element into another with the rule of replacement or sacrifice element stones to help your sage avoid capture.
Understanding the subtle, diverse yet powerful nature of the four elements is key to surrounding your opponent and claiming victory!
In Element, players take turns drawing and placing four element stones to encircle opposing sages. Each element has unique properties players can use to block an opponent’s movement.
Feed walls of flame, move raging rivers, raise impenetrable mountain ranges, and even bend Wind to your command. Transform one element into another with the rule of replacement or sacrifice element stones to help your sage avoid capture.
Understanding the subtle, diverse yet powerful nature of the four elements is key to surrounding your opponent and claiming victory!
Historique des prix
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Catégories du jeu
Genres
- Jeu de stratégie
- Jeu abstrait
- Strategy Game
- Abstract Game
Méchaniques
Maison d'édition
Concepteur
Artiste
Tile Placement

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