Dungeon Rush
In Dungeon Rush, players are adventurers rushing through a perilous dungeon to root out evil, earning gold, and improving their abilities to level up along the way.
Each player has... (continuer à lire)
Each player has... (continuer à lire)
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Appreciations
mitigé, 60 % de toutes les appréciations sont positives
Temps de jeu
13 minutes
Publié en
2018
Age
8+
Éditeur
Stronghold Games
Joueurs
2 to 5 joueurs
Concepteurs
Eli Håkansson, Rustan et Rustan Håkansson
Style de jeu
impliqué
Catégories du jeu
Fantasy, Card Game, Strategy Game, Variable Player Powers, Fighting, Humor et Dexterity
Description
In Dungeon Rush, players are adventurers rushing through a perilous dungeon to root out evil, earning gold, and improving their abilities to level up along the way.
Each player has two heroes, one for their right hand and one for their left hand. All players simultaneously reveal 2 dungeon cards each and attack the creatures with their heroes (by quickly placing their hands on the cards to fight them). If the hero defeats the creature, they claim the card as loot and/or equipment that increases the abilities of their heroes. Equipment cards are placed partly under your hero card, with the ability symbol sticking out. In this way, the four different types of abilities — Melee, Ranged, Magic, and Stealth — are built up in one direction each, out from under your hero, which levels up your hero as you fight more difficult enemies in the depths of the dungeon.
After three levels of the dungeon (with three rounds of monsters in each level) they face the Dungeon Lord and the Dragon.
Dungeon Rush is a speed game where quick thinking and observation is just as important as quick hands!
Each player has two heroes, one for their right hand and one for their left hand. All players simultaneously reveal 2 dungeon cards each and attack the creatures with their heroes (by quickly placing their hands on the cards to fight them). If the hero defeats the creature, they claim the card as loot and/or equipment that increases the abilities of their heroes. Equipment cards are placed partly under your hero card, with the ability symbol sticking out. In this way, the four different types of abilities — Melee, Ranged, Magic, and Stealth — are built up in one direction each, out from under your hero, which levels up your hero as you fight more difficult enemies in the depths of the dungeon.
After three levels of the dungeon (with three rounds of monsters in each level) they face the Dungeon Lord and the Dragon.
Dungeon Rush is a speed game where quick thinking and observation is just as important as quick hands!
Catégories du jeu
Genres
- Jeu de cartes
- Jeu de stratégie
- Card Game
- Strategy Game
Méchaniques
- Pouvoirs variables des joueurs
- Collection d'ensembles
- Dexterity
- Melding and Splaying
- Set Collection
- Variable Player Powers
Maison d'éditions
Concepteurs
- Rustan Håkansson
- Eli Håkansson
- Rustan
Artistes
- Jere Kasanen
- Lauri Bremer
- Tuuli Hypén
Strategy Game
Player Elimination
Gatwick Games

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