Dominion Big Box (1st Edition)
Dominion Big Box is everything thing you could ever need all in one large box! Also comes with a playmat.
Dominion
You are a monarch, like your parents before you,... (continuer à lire)
Dominion
You are a monarch, like your parents before you,... (continuer à lire)
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Consultez l'option d'achat iciAppreciations
positif, 82 % de toutes les appréciations sont positives
Temps de jeu
30 minutes
Publié en
2011
Age
13+
Éditeur
Rio Grande Games
Joueurs
2 to 4 joueurs
Concepteurs
Donald Vaccarino et Donald X. Vaccarino
Style de jeu
impliqué
Catégories du jeu
Rio Grande Games, Strategy Game, Card Game, Donald X. Vaccarino, Hand Management, Open Drafting et Deck, Bag, and Pool Building
Description
Dominion Big Box is everything thing you could ever need all in one large box! Also comes with a playmat.
Dominion
You are a monarch, like your parents before you, a ruler of a small pleasant kingdom of rivers and evergreens. Unlike your parents, however, you have hopes and dreams! You want a bigger and more pleasant kingdom, with more rivers and a wider variety of trees. You want a Dominion! In all directions lie fiefs, freeholds, and feodums. All are small bits of land, controlled by petty lords and verging on anarchy. You will bring civilization to these people, uniting them under your banner.
But wait! It must be something in the air; several other monarchs have had the exact same idea. You must race to get as much of the unclaimed land as possible, fending them off along the way. To do this you will hire minions, construct buildings, spruce up your castle, and fill the coffers of your treasury. Your parents wouldn't be proud, but your grandparents, would be delighted.
Alchemy
There are strange things going on in your basement laboratories. They keep calling up for more barrels of quicksilver, or bits of your hair. Well, it's all in the name of progress. They're looking for a way to turn lead into gold, or at least into something better than lead. They're also looking for a universal solvent. If they manage that one, you will take whatever they use to hold it in and build a castle out of it - a castle that can't be dissolved! Now that's progress!
Prosperity
Ah, money. There's nothing like the sound of coins clinking in your hands. Life has been good to you. Just ten years ago, you were tilling your own fields in a simple straw hat. Today, your kingdom stretches from sea to sea, and your straw hat is the largest the world has ever known. You also have the world's smallest dog, and a life-size statue of yourself made out of baklava. Sure, money can't buy happiness, but it can buy envy, anger, and also this kind of blank feeling. You still have problems - troublesome neighbors that must be conquered. But this time, you'll conquer them in style!
Dominion
You are a monarch, like your parents before you, a ruler of a small pleasant kingdom of rivers and evergreens. Unlike your parents, however, you have hopes and dreams! You want a bigger and more pleasant kingdom, with more rivers and a wider variety of trees. You want a Dominion! In all directions lie fiefs, freeholds, and feodums. All are small bits of land, controlled by petty lords and verging on anarchy. You will bring civilization to these people, uniting them under your banner.
But wait! It must be something in the air; several other monarchs have had the exact same idea. You must race to get as much of the unclaimed land as possible, fending them off along the way. To do this you will hire minions, construct buildings, spruce up your castle, and fill the coffers of your treasury. Your parents wouldn't be proud, but your grandparents, would be delighted.
Alchemy
There are strange things going on in your basement laboratories. They keep calling up for more barrels of quicksilver, or bits of your hair. Well, it's all in the name of progress. They're looking for a way to turn lead into gold, or at least into something better than lead. They're also looking for a universal solvent. If they manage that one, you will take whatever they use to hold it in and build a castle out of it - a castle that can't be dissolved! Now that's progress!
Prosperity
Ah, money. There's nothing like the sound of coins clinking in your hands. Life has been good to you. Just ten years ago, you were tilling your own fields in a simple straw hat. Today, your kingdom stretches from sea to sea, and your straw hat is the largest the world has ever known. You also have the world's smallest dog, and a life-size statue of yourself made out of baklava. Sure, money can't buy happiness, but it can buy envy, anger, and also this kind of blank feeling. You still have problems - troublesome neighbors that must be conquered. But this time, you'll conquer them in style!
Historique des prix
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Catégories du jeu
Genres
- Jeu de cartes
- Jeu de stratégie
- Strategy Game
- Card Game
Méchaniques
- Gestion des mains
- Drafting ouvert
- Construction de decks, de sacs et d'ensembles
- Deck, Bag, and Pool Building
- Hand Management
- Open Drafting
Maison d'édition
Concepteurs
Développeur
Donald Vaccarino
Movies / TV / Radio theme

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