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  4. Cruel Necessity - The English Civil Wars, 1640-1653

Cruel Necessity - The English Civil Wars, 1640-1653

Cruel Necessity, from designer John Welch, is a solitaire game simulating the military, political, and religious struggles of the English Civil Wars (1640-53). You attempt to stop the advance of... (continuer à lire)
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Notre meilleure offre
chez Noble Knight Games logoNoble Knight Games
45,00 $US
28,00 USD
Divulgation: Ce site contient des liens d'affiliation. PaytheOne peux percevoir une commission pour les achats effectués via ces liens, sans frais supplémentaires pour vous. Votre soutien est apprécié.
Appreciations
principalement positif, 72 % de toutes les appréciations sont positives
Temps de jeu
60 minutes
Publié en
2013
Age
13+
Éditeur
Victory Point Games
Joueurs
1 joueur
Concepteur
John Welch
Style de jeu
impliqué
Catégories du jeu
War Game, Civil War, Dice Rolling, Simulation, Strategy Game, Hand Management et Solo / Solitaire Game
Cruel Necessity - The English Civil Wars, 1640-1653 preview imageCruel Necessity - The English Civil Wars, 1640-1653
-38 %
45,00 $US
28,00 $US
Noble Knight Games logo

Description

Cruel Necessity, from designer John Welch, is a solitaire game simulating the military, political, and religious struggles of the English Civil Wars (1640-53). You attempt to stop the advance of four armies bent on destroying Parliament and Puritanism, whom you represent; simply holding on to London is not enough!

There are civil wars going on not just in England, but in Scotland and Ireland too; and each will have varying impact on the play of the game at different times. You can also play Cruel Necessity cooperatively with a team of players working together and deciding how best to preserve and propagate the principles of the Enlightenment and Reformation.

The title comes from the purported response to the beheading of King Charles by his implacable foe, Oliver Cromwell, who remarked that this act of regicide was a “Cruel Necessity.”

Game Data:

Number of Players: 1
Ages: 13 and up
Playing Time: Approximately 60 minutes for a single scenario (three included); approximately 3 ½ hours for the full Campaign Game
Complexity: 5 on a 9 scale
Solitaire Suitability: 9 on a 9 scale

What's In The Box?:

  • One full color 22-page Rulebook (Designer's Notes included)
  • One 22” x 17” paper game map (in sections)
  • One 11” x 17” Battle Display Mat
  • 75 cards
  • 98 thick, two-sided, multi-shaped game pieces
  • One 2-sided player aid
  • One blue (Parliamentary) 6-sided die
  • One red (Royalist) 6-sided die
  • One bright red, 9" x 11 7/8" Deluxe cardboard VPG game box
  • One beautiful box cover sleeve
  • One "Wipes-A-Lot" napkin
  • One charcoal desiccant packet
  • Option d'achat

    Acheter Cruel Necessity - The English Civil Wars, 1640-1653
    chez Noble Knight Games logoNoble Knight Games

    45,00 $US
    28,00 USD
    Divulgation: Ce site contient des liens d'affiliation. PaytheOne peux percevoir une commission pour les achats effectués via ces liens, sans frais supplémentaires pour vous. Votre soutien est apprécié.

    Historique des prix

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    Catégories du jeu

    Genres

    • Jeu de stratégie
    • Jeu solo/solitaire
    • Jeu de guerre
    • War Game
    • Solo / Solitaire Game
    • Strategy Game

    Thèmes

    • Political
    • Civil War
    • Religious
    • Pike and Shot
    • English Civil War

    Méchaniques

    • Lancer les dés
    • Gestion des mains
    • Événements
    • Point to Point Movement
    • Action Points
    • Simulation
    • Campaign / Battle Card Driven
    • Dice Rolling
    • Events
    • Hand Management
    • Minimap Resolution

    Maison d'éditions

    • Victory Point Games
    • Worthington Publishing
    • Worthington Publishing, LLC

    Concepteur

    • John Welch

    Développeur

    • Alan Emrich

    Artistes

    • Sean Cooke
    • Tim Allen
    • Vinh Ha

    Worthington Publishing

    Bibliothèque
    Souhaité
    120,00 $US
    This is a reprint/deluxification of the VPG classic, CRUEL NECESSITY. It will be printed with super high quality components. The box, board, and counters will be thick and mounted. The player aids will have the largest font possible and be on nice quality...
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