Court of Miracles, The
In The Court of Miracles, players will lead a guild of beggars, scheme with sinister plots, and use trickery to build their renown all in an attempt to take over... (continuer à lire)
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Appreciations
mitigé, 67 % de toutes les appréciations sont positives
Temps de jeu
40 minutes
Publié en
2020
Age
10+
Éditeur
Lucky Duck Games
Joueurs
2 to 5 joueurs
Concepteurs
Vincent Brugeas et Guilhem Gautrand
Style de jeu
impliqué
Catégories du jeu
Area Majority / Influence, Medieval, Lumberjacks Studio, Bluffing, Lucky Duck Games et Worker Placement
Description
In The Court of Miracles, players will lead a guild of beggars, scheme with sinister plots, and use trickery to build their renown all in an attempt to take over 16th century Paris. The first player to place all of their Renown tokens is the winner.
Players will scheme with sinister plots and use trickery to build their presence in the city, leading inevitably to Standoffs where Renown can be won or lost. Plot Cards and the secret strength of Rogue Tokens allow for deceptive tactics, while a large mix of abilities and actions gives a huge variety to every game.
Players will scheme with sinister plots and use trickery to build their presence in the city, leading inevitably to Standoffs where Renown can be won or lost. Plot Cards and the secret strength of Rogue Tokens allow for deceptive tactics, while a large mix of abilities and actions gives a huge variety to every game.