City of Iron (2nd Edition)
Far away in the beautiful world of Arzium, four small nations compete to become the most powerful, rallying courageous explorers, cunning leaders, brilliant minds, and powerful magicians. The humans of... (continuer à lire)
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Appreciations
mitigé, 66 % de toutes les appréciations sont positives
Temps de jeu
90 minutes
Publié en
2016
Age
13+
Éditeur
Red Raven Games
Joueurs
2 to 4 joueurs
Concepteur
Ryan Laukat
Style de jeu
impliqué
Catégories du jeu
City Building, Economic, Variable Player Powers, Hand Management, Card Game, Fantasy et Open Drafting
Description
Far away in the beautiful world of Arzium, four small nations compete to become the most powerful, rallying courageous explorers, cunning leaders, brilliant minds, and powerful magicians. The humans of the City-State of Arc value industry and growth, while their neighbors in the highlands of Cresaria seek out ancient magics and scientific advances. To the south live the toads of Om amid the verdant Emerald Hills, inventing amazing machines and gizmos to aid them. The Hog Republic to the west holds a rich military tradition and teaches ruthless strategy– in war and in business– to all citizens from a young age.
Which nation will emerge as the greatest, leading this new world of advancement into the next century?
Contents:
Which nation will emerge as the greatest, leading this new world of advancement into the next century?
Contents:
- 200 Cards
- Game Board
- 4 Player Boards
- 3 Action Tokens
- Rulebook
- 12 Land Cards
- 39 Coin Tokens
- 12 Steambot Tokens
- 15 Science Tokens
- 18 District Tokens
- 2 Wooden Pieces
Historique des prix
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Catégories du jeu
Genres
- Jeu de cartes
- Card Game
Thèmes
- Bâtiment de la ville
- Fantaisie
- Economic
- Civilization
- Steampunk
- City Building
- Fantasy
Méchaniques
- Pouvoirs variables des joueurs
- Bonus de fin de partie
- Gestion des mains
- Drafting ouvert
- Construction de decks, de sacs et d'ensembles
- Cartes multi-usages
- Action Points
- Turn Order: Auction
- Income
- Area Majority / Influence
- Take That
- Once-Per-Game Abilities
- Deck, Bag, and Pool Building
- End Game Bonuses
- Hand Management
- Multi-Use Cards
- Open Drafting
- Variable Player Powers
Maison d'édition
Concepteur
- Ryan Laukat
Artiste
Maldito Games
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