Big Book of Madness, The
The Big Book of Madness is a co-operative deck-building game in which the players are magic students who must act as a team to turn all the pages of the... (continuer à lire)
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Consultez l'option d'achat iciAppreciations
mitigé, 63 % de toutes les appréciations sont positives
Temps de jeu
60 minutes
Publié en
2015
Age
12+
Éditeur
Iello
Joueurs
2 to 5 joueurs
Concepteur
Maxime Rambourg
Style de jeu
impliqué
Catégories du jeu
Strategy Game, Fantasy, Card Game, Cooperative Game, Book, Hand Management et Variable Player Powers
Description
The Big Book of Madness is a co-operative deck-building game in which the players are magic students who must act as a team to turn all the pages of the book, then shut it by defeating the terrible monsters they've just freed.
Each player has their own element deck that they build during the game and use for several purposes, such as learning or casting a spell, adding a new element to their deck, destroy or healing a curse. Spells allow you to support your playmates, improve your deck, draw cards, etc. — but the monsters from the book fight back. Each comes with terrible curses that are triggered every turn unless you dispel them in time. They will make you discard elements, add madness cards to your deck, or lose spells...
If you manage to turn six pages and defeat all of the monsters, you win the game!
Contents:
136 elements cards
48 curse cards
35 madness cards
56 spell cards
8 wizard cards
18 tome page cards
2 tokens
1 game board
1 cardboard lectern
1 rulebook
Each player has their own element deck that they build during the game and use for several purposes, such as learning or casting a spell, adding a new element to their deck, destroy or healing a curse. Spells allow you to support your playmates, improve your deck, draw cards, etc. — but the monsters from the book fight back. Each comes with terrible curses that are triggered every turn unless you dispel them in time. They will make you discard elements, add madness cards to your deck, or lose spells...
If you manage to turn six pages and defeat all of the monsters, you win the game!
Contents:
Catégories du jeu
Genres
- Jeu de cartes
- Jeu coopératif
- Jeu de stratégie
- Card Game
- Cooperative Game
- Strategy Game
Méchaniques
- Pouvoirs variables des joueurs
- Gestion des mains
- Construction de decks, de sacs et d'ensembles
- Player Elimination
- Deck, Bag, and Pool Building
- Hand Management
- Variable Player Powers
Maison d'éditions
Concepteur
Artiste
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