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  4. Subdivision

Subdivision

Subdivision mimics the city-building feel of Bezier Games' Suburbia, but differs in scope as now each player has been allocated a specific area in which to create the best possible... (read more)
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from Noble Knight Games logoNoble Knight Games
USD 9.00
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Reviews
mixed, 57% of all reviews are favorable
Playtime
45 minutes
Published
2014
Age
13+
Publisher
Bezier Games
Players
1 to 4 players
Designer
Lucas Hedgren
Playstyle
Involved
Game's Categories
Strategy Game, City Building, Tile Placement, Bezier Games, Dale Yu, Ollin Timm, and Closed Drafting
Subdivision preview imageSubdivision
$9.00
Noble Knight Games logo

Description

Subdivision mimics the city-building feel of Bezier Games' Suburbia, but differs in scope as now each player has been allocated a specific area in which to create the best possible subdivision, filling it with residential, commercial, industrial, civic, and luxury zones, while balancing various improvements to the area, including roads, schools, parks, sidewalks, and lakes. By the end of the game, each player will have created a unique, custom neighborhood with areas that interact with each other, hoping to outscore the competition by having the best subdivision.

In the game, each player starts with a subdivision player board and a hand of hex-shaped zone tiles. A parcel die is rolled to indicate the type of parcel where a zone tile may be placed, and all players simultaneously place one of their tiles. If a zone tile is placed next to existing zone tiles, those existing tiles have the ability to create new improvements, which may also be placed at this time. Those improvements provide money and points, while slowly covering up as many parcels as possible. Players pass the remaining zone tiles in hand to their left, then someone rolls the parcel die once again. This continues until only one zone tile remains in hand, which is discarded.

Players then play another round, but at the start of the second, third, and fourth rounds, players first check to see whether they've achieved bonuses, which give them extra cash or allow for extra activations of certain zone tiles.

After four rounds, the game ends, and scores are tallied, with players gaining points for parks being adjacent to other tiles, sidewalks passing through as many different zones and improvements as possible, schools ranking the best in the city, and zones connecting to the highway that runs around (or through) your subdivision.

Purchase option

Buy Subdivision
from Noble Knight Games logoNoble Knight Games

USD 9.00
Disclosure: This site includes affiliate links. PaytheOne may earn a commission for purchases made through these links, at no extra cost to you. Your support is appreciated.

Price History

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Game's Categories

Genre

  • Strategy Game

Theme

  • City Building

Mechanics

  • Grid Coverage
  • Tile Placement
  • Dice Rolling
  • Network and Route Building
  • Hexagon Grid
  • Die Icon Resolution
  • Closed Drafting

Publisher

  • Bezier Games

Designer

  • Lucas Hedgren

Developer

  • Dale Yu

Artists

  • Klemens Franz
  • Ollin Timm

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