Spike
It's the early 1900's and you are the owner of one of the fastest growing rail companies in the eastern USA.
In Spike, you expand your rail network as you... (read more)
In Spike, you expand your rail network as you... (read more)
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Reviews
mixed, 61% of all reviews are favorable
Playtime
60 minutes
Published
2014
Age
14+
Publisher
R&R Games
Players
2 to 4 players
Designer
Stephen Glenn
Playstyle
Involved
Game's Categories
Trains, Strategy Game, Network and Route Building, and Pick-up and Deliver
Description
It's the early 1900's and you are the owner of one of the fastest growing rail companies in the eastern USA.
In Spike, you expand your rail network as you connect cities in order to pick up and deliver more goods; complete contracts and routes to bring in money to modernize your train; upgrade your engines, tenders and railcars to transport the most freight; and build farther, transport more, and amass wealth on your way to become "King of the Rails".
Components:
1 game board
12 Cargo tokens
12 Commodity price chips
4 High Score tiles
3 Time cards
36 Contract cards
36 Route cards
60 Rail cards
12 Delivery markers
180 tracks
8 Locomotive pawns
12 Locomotive tokens
12 Coal Tender tokens
12 Freight Car tokens
4 Player Aid cards
Rules
In Spike, you expand your rail network as you connect cities in order to pick up and deliver more goods; complete contracts and routes to bring in money to modernize your train; upgrade your engines, tenders and railcars to transport the most freight; and build farther, transport more, and amass wealth on your way to become "King of the Rails".
Components:
Game's Categories
Genre
Theme
Publisher
Designer
- Stephen Glenn