Oranges & Lemons
Oranges and lemons
Say the bells of St Clement's
You owe me five farthings
Say the bells of St Martin's…
Oranges and Lemons is a worker placement game. Starting with... (read more)
Say the bells of St Clement's
You owe me five farthings
Say the bells of St Martin's…
Oranges and Lemons is a worker placement game. Starting with... (read more)
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Reviews
mostly positive, 73% of all reviews are favorable
Playtime
90 minutes
Published
2024
Age
12+
Publisher
Medusa Games
Players
2 to 5 players
Designer
Richard Denning
Playstyle
Involved
Game's Categories
Economic, Strategy Game, Contracts, Worker Placement, Age of Reason, and Turn Order: Role Order
Description
Oranges and lemons
Say the bells of St Clement's
You owe me five farthings
Say the bells of St Martin's…
Oranges and Lemons is a worker placement game. Starting with just two workers and a limited storage and transport capacity (basically just a pair of hands!) the players must make the best they can of early 18th Century London, expanding their transport through hand cart, horse and cart and ships and by visiting locations mentioned in the nursery rhyme.
Here they can buy and sell goods such as oranges, pancakes, bricks and pans, get involved in the money loaning business, fulfil export contracts at the docks, dip their toe into politics, invest in the early stock market or back risky but possibly lucrative expeditions to the east Indies. The most successful player will be the one who can balance all these demands best and emerge as a Master of Commerce, with the city at their feet.
The main board of Oranges and Lemons with the 16 different areas each of which has an action associated and each of which an enhancement when players place a bell there. The central area shows the turn order track. Turn order changes each turn dependent on which actions were chose the previous turn. Side boards are connected to some actions.
Say the bells of St Clement's
You owe me five farthings
Say the bells of St Martin's…
Oranges and Lemons is a worker placement game. Starting with just two workers and a limited storage and transport capacity (basically just a pair of hands!) the players must make the best they can of early 18th Century London, expanding their transport through hand cart, horse and cart and ships and by visiting locations mentioned in the nursery rhyme.
Here they can buy and sell goods such as oranges, pancakes, bricks and pans, get involved in the money loaning business, fulfil export contracts at the docks, dip their toe into politics, invest in the early stock market or back risky but possibly lucrative expeditions to the east Indies. The most successful player will be the one who can balance all these demands best and emerge as a Master of Commerce, with the city at their feet.
The main board of Oranges and Lemons with the 16 different areas each of which has an action associated and each of which an enhancement when players place a bell there. The central area shows the turn order track. Turn order changes each turn dependent on which actions were chose the previous turn. Side boards are connected to some actions.
Price History
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Game's Categories
Genre
Themes
Mechanics
Publisher
- Medusa Games
Designer
- Richard Denning
Artists
- Akha Hulzebos
- Andree Schneider
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