Noblemen
Gain The Throne.
In the mid-sixteenth century England Queen Elizabeth I rules without an heir. This leaves room for some maneuvering. Powers throughout, including you, believe that a family with... (read more)
In the mid-sixteenth century England Queen Elizabeth I rules without an heir. This leaves room for some maneuvering. Powers throughout, including you, believe that a family with... (read more)
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Reviews
mixed, 61% of all reviews are favorable
Playtime
75 minutes
Published
2013
Age
12+
Publisher
Tasty Minstrel Games
Players
3 to 5 players
Designer
Dwight Sullivan
Playstyle
Involved
Game's Categories
Strategy Game, Medieval, Open Drafting, Tile Placement, Claus Stephan, and Pegasus Spiele
Description
Gain The Throne.
In the mid-sixteenth century England Queen Elizabeth I rules without an heir. This leaves room for some maneuvering. Powers throughout, including you, believe that a family with great presence, wealth, and nobility might find itself in the right place at the right time. You'll gain favor by:
Growing Your Estate
Building Castles, Churches, Palaces, and Follies
Bribing Royalty
Collecting Taxes
Acquiring Lands
Donating Land to the Church
Components:
1 Game Board
1 Large Bag
1 Wooden Queen
46 Wooden Buildings
202 Land Tiles
5 Player Screens
35 Scandal Cards
10 Overview cards
12 Titles
20 Bribe tokens
5 Tax Tokens
5 Acquire Land Tokens
82 Money Tokens
10 Men-at-Arms
10 Player Markers
2 Game Time Counters
In the mid-sixteenth century England Queen Elizabeth I rules without an heir. This leaves room for some maneuvering. Powers throughout, including you, believe that a family with great presence, wealth, and nobility might find itself in the right place at the right time. You'll gain favor by:
Components:
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Game's Categories
Genre
Theme
Publishers
Designer
- Dwight Sullivan
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