Middle Sea - Empires of the Feudal Age
A multi-player board game that recreates the growth of empires during the Middle Ages throughout the Mediterranean world. Christians and Moslems in conflict among themselves and with each other.
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Playtime
240 minutes
Published
1979
Age
12+
Publisher
Fantasy Games Unlimited
Players
2 to 40 players
Designers
Terence Donnelly and Wilf Backhaus
Playstyle
Involved
Game's Categories
Fantasy
Description
A multi-player board game that recreates the growth of empires during the Middle Ages throughout the Mediterranean world. Christians and Moslems in conflict among themselves and with each other.
Game play involves partially hidden movement (you move "armies" and "fleets" of hidden make-up) as well as simultaneous turn plotting. Spy rings are valuable intelligence-gathering units. Areas fought over repeatedly suffer from the warfare and have their economic value depressed--a neat touch which is unfortunately uncommon in wargames.
Game play involves partially hidden movement (you move "armies" and "fleets" of hidden make-up) as well as simultaneous turn plotting. Spy rings are valuable intelligence-gathering units. Areas fought over repeatedly suffer from the warfare and have their economic value depressed--a neat touch which is unfortunately uncommon in wargames.
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