Mage Wars Arena
Mage Wars is the customizable strategy game of dueling mages. Players take on the role of powerful mages, stepping into the arena to battle for supremacy. Mage Wars is a... (read more)
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Reviews
mostly positive, 70% of all reviews are favorable
Playtime
45 minutes
Published
2015
Age
14+
Publisher
Arcane Wonders
Players
2 players
Designers
Bryan Pope and Benjamin Pope
Playstyle
Involved
Game's Categories
Fantasy, Card Game, Arcane Wonders, Variable Player Powers, Fighting, Dice Rolling, and Two-player Game
Description
Mage Wars is the customizable strategy game of dueling mages. Players take on the role of powerful mages, stepping into the arena to battle for supremacy. Mage Wars is a unique genre-breaking concept, combining the best elements of customizable card games and tactical miniature games.
Players can play as a Wizard, Warlock, Beastmaster or Priestess; each with their own unique strategies and style of play. The game is fast-paced and exciting, with tough tactical decisions every turn.
Players build their own custom spellbook, with over 300 spells to choose from! The game is not collectible – players have equal access to the same spells. There is no random card drawing – players choose exactly which spells to cast, when they want to cast them! This allows for an unprecedented level of rich strategy and tactics.
Summon powerful creatures into the battle, hurl lightning bolts and fireballs, adorn yourself with mighty weapons and armor, or lay a network of hidden enchantments to take your foe by surprise. All of this and more awaits you in the arena of Mage Wars! With subtle strategies and diabolical surprises, the balance of power can shift each round, keeping the game exciting and victory unpredictable.
Future expansions will offer new mages, spells, and strategies! Very important: Mage Wars is customizable, but not collectible. Everything you need to play is in the box, and players can carefully choose just the expansions they want.
Mage Wars highlights:
4 different mages, each with their own unique play style
Fully customize-able – with 336 spells
Focus is on strategy, not random card drawing or collecting
Simultaneous play system keeps players actively involved and engaged at all times
What comes in the Core Set?
Arena Game Board
2 Spellbooks
336 Spell Cards
4 Mage Cards
4 Mage Ability Cards
2 Mage Status Boards
8 Status Cubes
20 Action Markers
2 Quickcast Markers
9 Attack Dice
1 Effect Die (d12)
27 Damage Counters
12 Mana Counters
8 Guard Markers
6 Ready Markers
23 Condition Markers
3 Ability Markers
1 Initiative Marker
1 Rulebook
Players can play as a Wizard, Warlock, Beastmaster or Priestess; each with their own unique strategies and style of play. The game is fast-paced and exciting, with tough tactical decisions every turn.
Players build their own custom spellbook, with over 300 spells to choose from! The game is not collectible – players have equal access to the same spells. There is no random card drawing – players choose exactly which spells to cast, when they want to cast them! This allows for an unprecedented level of rich strategy and tactics.
Summon powerful creatures into the battle, hurl lightning bolts and fireballs, adorn yourself with mighty weapons and armor, or lay a network of hidden enchantments to take your foe by surprise. All of this and more awaits you in the arena of Mage Wars! With subtle strategies and diabolical surprises, the balance of power can shift each round, keeping the game exciting and victory unpredictable.
Future expansions will offer new mages, spells, and strategies! Very important: Mage Wars is customizable, but not collectible. Everything you need to play is in the box, and players can carefully choose just the expansions they want.
Mage Wars highlights:
What comes in the Core Set?
Game's Categories
Genres
Mechanics
Publishers
Designers
- Benjamin Pope
- Bryan Pope
Artists
- Mariusz Gandzel
- Jason Engle
- Tiziano Baracchi
- Raven Mimura
- Roberto Pitturru
- Leonardo Borazio
- John Guytan
- Drew Baker
- Claire Beard
- Diego Gisbert Llorens
- Jim Pavelec
- R. K. Post
- Maichol Quinto
- Chris Seaman
- Craig J. Spearing
- Ron Spencer
- John Stanko
- Christophe Swal
- Peter Tikos
- Vari
- Darek Zabrocki
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