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  4. Illumination

Illumination

Overview of "Illumination"

"Illumination" is a competitive board game where players assume the roles of monks laboring to become the head of a medieval scriptorium by artistically adorning manuscripts. With... (read more)

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Buy our best deal
from Miniature Market logoMiniature Market
$44.99
USD 35.99
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Check out all purchase options here
Reviews
mixed, 68% of all reviews are favorable
Playtime
45 minutes
Published
2021
Age
14+
Publisher
Eagle-Gryphon Games
Players
1 to 2 players
Designer
Alf Seegert
Playstyle
Involved
Game's Categories
Strategy Game, Medieval, Area Majority / Influence, Religious, Point to Point Movement, Book, and Set Collection
Illumination preview imageIllumination
-20%
$44.99
$35.99
Miniature Market logo

Description

Overview of "Illumination"

"Illumination" is a competitive board game where players assume the roles of monks laboring to become the head of a medieval scriptorium by artistically adorning manuscripts. With its thematic focus on sacred texts and playful depictions, the game combines strategic planning with the serendipity of chance, set against the backdrop of the Middle Ages.

Gameplay Experience

Strategic Planning

Players must think critically and decide where to place tiles from their mats onto the game board. Each tile choice and the positioning directly impacts their success. Strategic foresight is necessary, as well-placed tiles can yield valuable coins and help win conflicts.

Game Mechanics

The core mechanics of "Illumination" involve expanding control over the board through area influence, selecting paths of movement, creating sets of matching tiles to gain bonuses, and a tile placement system that dictates the game’s progression. These mechanics demand the player to adapt continuously to the changing game state and align with the game's themes.

Timing and Pacing

With a maximum duration of 45 minutes, each game of "Illumination" is brisk and paced to keep players engaged throughout. Quick turns and escalating interactions ensure that the game progresses without lulls, requiring focus until the final count of points.

Interaction and Conflict

Competition arises as monks clash over the territory on manuscripts. The game's conflict is resolved when areas are completed, and players exert the majority control, flipping opponent's tiles and reinforcing their dominance through strategic area control.

Complexity and Learning Curve

The game is of average complexity and may necessitate a learning period. Players must familiarize themselves with the rules and understand how various mechanics synergize to play effectively. There is a strategic depth to be explored, the random elements of play also ensure that no two games are identical.

Theme and Immersion

The game's medieval theme is intricately woven into its gameplay, with the illustrated tiles representing different characters and concepts from the era. The ritual of illuminating manuscripts is not only part of the narrative but also reflected mechanically, enhancing the thematic immersion.

In "Illumination," players are challenged to blend strategy with opportunistic tactics, as they navigate a tight balance of influence and placement. Expect a medium-density strategic game that remains engaging and competitive until the last tile is placed. The fusion of medieval thematic elements with strategic gameplay offers a unique experience that celebrates both historical artistry and modern board gaming ingenuity. Each session promises a fresh foray into the illuminated conflicts and sacred creations of yesteryear's scriptoriums.

Purchase options

Buy Illumination
from Miniature Market logoMiniature Market

$44.99
USD 35.99

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from Noble Knight Games logoNoble Knight Games

USD 59.95
Disclosure: This site includes affiliate links. PaytheOne may earn a commission for purchases made through these links, at no extra cost to you. Your support is appreciated.

Price History

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Game's Categories

Genre

  • Strategy Game

Themes

  • Medieval
  • Book
  • Religious

Mechanics

  • Tile Placement
  • Set Collection
  • Point to Point Movement
  • Area Majority / Influence

Publisher

  • Eagle-Gryphon Games

Designer

  • Alf Seegert

Artists

  • Alex Colby
  • Claire Campin
  • Jake "Seven" Thomashow

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