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  4. Element

Element

Fire, Water, Earth, Wind. These four elements have driven mankind’s mythology, philosophy and science for eons. Now, master the power of these primal forces in this easy-to-learn, but deeply strategic... (read more)
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Reviews
mixed, 69% of all reviews are favorable
Playtime
30 minutes
Published
2017
Age
14+
Publisher
Rather Dashing Games
Players
2 to 4 players
Designer
Mike Richie
Playstyle
Involved
Game's Categories
Strategy Game, Abstract Game, Tile Placement, Area Majority / Influence, Square Grid, and Rather Dashing Games
Element preview imageElement
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Description

Fire, Water, Earth, Wind. These four elements have driven mankind’s mythology, philosophy and science for eons. Now, master the power of these primal forces in this easy-to-learn, but deeply strategic game of capture and area control.

In Element, players take turns drawing and placing four element stones to encircle opposing sages. Each element has unique properties players can use to block an opponent’s movement.

Feed walls of flame, move raging rivers, raise impenetrable mountain ranges, and even bend Wind to your command. Transform one element into another with the rule of replacement or sacrifice element stones to help your sage avoid capture.

Understanding the subtle, diverse yet powerful nature of the four elements is key to surrounding your opponent and claiming victory!

Purchase option

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from Noble Knight Games logoNoble Knight Games

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Price History

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Game's Categories

Genres

  • Strategy Game
  • Abstract Game

Mechanics

  • Tile Placement
  • Grid Movement
  • Area Majority / Influence
  • Enclosure
  • Square Grid

Publisher

  • Rather Dashing Games

Designer

  • Mike Richie

Artist

  • Grant Wilson

Abstract Game

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Elements gather energy in unique patterns, challenging you with finding the ideal route to balance and harmony. Earth digs deep, Water flows wide, Fire rises high, Wind blows freely, and Void slips between the rest. Can you gain the understanding you...
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