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  4. Dark.net

Dark.net

The tech-future which mankind has been working towards is finally upon us! Sadly, the tech-future is not all we thought it was cracked up to be; technology couldn’t save us... (read more)
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Playtime
45 minutes
Published
2018
Age
14+
Publisher
WizKids
Players
2 to 4 players
Designer
Playstyle
Involved
Game's Categories
Strategy Game
Dark.net preview imageDark.net
Check out the purchase option here

Description

The tech-future which mankind has been working towards is finally upon us! Sadly, the tech-future is not all we thought it was cracked up to be; technology couldn’t save us from ourselves and there are no hover-boards or floating cars in sight. Contrary to our hopes and dreams, four mega corporations dominate and dictate every aspect of our lives.

In Dark.net, players will intercept transmissions to gain valuable information via their data network. Players will use fences to buy and sell information so they can boost their ability to gather even more information.

To boost their Reputation, players will:

  • Accrue Credits
  • Extend Their Network
  • Hire Informants
  • Install Network Boosters
  • Make Contacts

    The player with the most Rep at the end of the game is the winner.

    COMPONENTS:

  • 4x Starting Networks
  • 4x Player Aides
  • 1x City Board
  • 12x Network Boosters
  • 16x Informants
  • 20x Contacts
  • 7x Dice
  • 100x Information Cubes
  • 40x Network Extensions
  • 16x Response Cards
  • Credits Cubes
  • Various Tokens
  • 12-Page Rule Book
  • Purchase option

    Buy Dark.net
    from Noble Knight Games logoNoble Knight Games

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