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  3. #8 w/Fortress Sevastopol

#8 w/Fortress Sevastopol

October 1941: After the initial success against the Russian “Bear” in the summer of 1941 the German advance slowed down. Hitler advised the commander of the 17th Army, General Erich... (read more)
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Playtime
120 minutes
Published
2018
Age
14+
Publisher
UGG (Udo Grebe Game Design)
Players
2 players
Designers
Christian Diedler, Udo Grebe, and Detlef Borchert
Playstyle
Involved
Game's Categories
War Game and World War II
#8 w/Fortress Sevastopol preview image#8 w/Fortress Sevastopol
$44.95
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Description

October 1941: After the initial success against the Russian “Bear” in the summer of 1941 the German advance slowed down. Hitler advised the commander of the 17th Army, General Erich von Manstein, to take the Crimean Peninsula and the important port of Sevastopol before the winter weather would set in.

After a quick successful campaign with the final conquest of the Crimea as its goal, the German Wehrmacht should have gained itself a good stepping stone for the next summer offensive to reach the most important oilfields of the Caucasus. Also the mighty Black Sea Fleet would be disloged to the far away port of Batumi...

But history took a different turn. The initial assault failed to take the fortress. The Russians counterattacked in the winter with some success. And so Manstein’s final conquest of the mighty Crimean fortress lasted until July 1942, when there were no more Soviet fighting formations on the Crimea.

Fortress Sevastopol is a simulation of the German assault on the Crimean Peninsula. The Germans had to advance to Sevastopol as quickly as possible. Eventually the mighty fortress will have to surrender before the snow falls, which would be a great pleasure for the German "Führer". If not, you will have to wait until spring to receive more reserves and finally capture Sevastopol before the game ends.

If you play the Russian side: stay cool! Try to avoid losses in the initial onslaught. Collect units and reserves in the winter months for an eventual counterstrike at German weak points. If this is unsuccessful, go for entrenchments and fight for every meter in Sevastopol til the end.

Fortess Sevastopol uses an easy to learn game with an area movement and combat system. A similar system was already used in games like “Breakout Normandy”, "Monty’s Gamble - Market Garden", or "Storm Over Stalingrad".

Fortress Sevastopol is issue number 8 in UGG’s Command & Strategy series.

Contents:

  • 2 Countersheets
  • 1 Mounted Map
  • 1 Rulebook
  • 2 Player Aid Cards
  • 4 d6
  • Purchase option

    Buy #8 w/Fortress Sevastopol
    from Noble Knight Games logoNoble Knight Games

    USD 44.95
    Disclosure: This site includes affiliate links. PaytheOne may earn a commission for purchases made through these links, at no extra cost to you. Your support is appreciated.

    Price History

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    Game's Categories

    Genre

    • War Game

    Theme

    • World War II

    Publisher

    • UGG (Udo Grebe Game Design)

    Designers

    • Christian Diedler
    • Udo Grebe
    • Detlef Borchert

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