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  4. Wacky Wacky West - Wild, Wild Wheelin' & Dealin'

Wacky Wacky West - Wild, Wild Wheelin' & Dealin'

Just south of nowhere, at the junction of the Mayfair & Rossdorf RR and the Turvy Trunk Line, lies the eccentric little town of Rossdorf. Every acre in town that... (continuer à lire)
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Temps de jeu
30 minutes
Publié en
2010
Age
9+
Éditeur
Mayfair Games
Joueurs
2 to 4 joueurs
Concepteur
Klaus Teuber
Style de jeu
impliqué
Catégories du jeu
Strategy Game
Wacky Wacky West - Wild, Wild Wheelin' & Dealin' preview imageWacky Wacky West - Wild, Wild Wheelin' & Dealin'
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Description

Just south of nowhere, at the junction of the Mayfair & Rossdorf RR and the Turvy Trunk Line, lies the eccentric little town of Rossdorf. Every acre in town that ain't got an outhouse on it is owned by the miners, the railroads, AND the fort captain. Just about a year ago, miners digging in the shadow of Fort Rossdorf struck the mother lode: Wacky Water! Now, the landholders will use whatever means they can to bowl over the competition and lay claim to the only fertile spots left in town!

In Wacky Wacky West you and your fellow townfolk place track, street, and river tiles and enlist supporters in town votes to try and save your buildings—and destroy those of your rivals!

Contains:

  • 1 Game Board
  • 4 Work Gang Figures
  • 6 Goal Cards
  • 32 Vote Cards
  • 60 Tiles
  • Rules
  • Option d'achat

    Acheter Wacky Wacky West - Wild, Wild Wheelin' & Dealin'
    chez Noble Knight Games logoNoble Knight Games

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    Maison d'édition

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    • Klaus Teuber

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