Tribune
In ancient Rome, tribunes were highly esteemed individuals elected by the people to represent them politically and militarily. In Tribune, players take on the role of a powerful and ambitious... (continuer à lire)
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Appreciations
mitigé, 69 % de toutes les appréciations sont positives
Temps de jeu
60 minutes
Publié en
2021
Age
14+
Éditeur
Stronghold Games
Joueurs
2 to 5 joueurs
Concepteur
Karl-Heinz Schmiel
Style de jeu
impliqué
Catégories du jeu
Ancient Civilization, Roman Empire, Hand Management, Set Collection, Open Drafting, Political et Worker Placement
Description
In ancient Rome, tribunes were highly esteemed individuals elected by the people to represent them politically and militarily. In Tribune, players take on the role of a powerful and ambitious patrician family. By applying influence and manipulating controls over the various factions, they attempt to pave their way to victory in order to attain the high office of the tribune.
In more detail, Tribune is a combination of worker placement and set collection. Each round, players take turns positioning their followers on the board to collect cards, achieve objectives, and attempt to take over factions. To gain control of a faction and use its benefits, you must play a set of at least two cards from that specific group. You remain in command of that faction until an opponent plays another set of this faction that either contains more cards or has a higher sum of values.
As soon as a player meets the required number of objectives on the victory condition card selected at the start of the game (with that card being dependent on the number of players), that player wins the game. Alternatively, you can forgo the use of a condition card and play with a point-value option; in this variant, the game ends when a player has collected a certain number of faction markers, and whoever has the most points at this time — based on the completion of various achievements — wins.
In more detail, Tribune is a combination of worker placement and set collection. Each round, players take turns positioning their followers on the board to collect cards, achieve objectives, and attempt to take over factions. To gain control of a faction and use its benefits, you must play a set of at least two cards from that specific group. You remain in command of that faction until an opponent plays another set of this faction that either contains more cards or has a higher sum of values.
As soon as a player meets the required number of objectives on the victory condition card selected at the start of the game (with that card being dependent on the number of players), that player wins the game. Alternatively, you can forgo the use of a condition card and play with a point-value option; in this variant, the game ends when a player has collected a certain number of faction markers, and whoever has the most points at this time — based on the completion of various achievements — wins.
Historique des prix
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Catégories du jeu
Thèmes
- Ancient Civilization
- Political
- Empire romain
- Roman Empire
Méchaniques
- Gestion des mains
- Drafting ouvert
- Collection d'ensembles
- Auction/Bidding
- Worker Placement
- Hand Management
- Open Drafting
- Set Collection
Maison d'éditions
Concepteur
- Karl-Heinz Schmiel
Artistes
Auction/Bidding

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