Santorini - New York
Santorini: New York is far more than a reskin or an expansion – it is a completely new game that adopts the core “move and build” mechanic of the original... (continuer à lire)
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Appreciations
mitigé, 68 % de toutes les appréciations sont positives
Temps de jeu
45 minutes
Publié en
2020
Age
8+
Éditeur
Spin Master
Joueurs
2 to 6 joueurs
Concepteurs
Gordon Hamilton et Gord!
Style de jeu
impliqué
Catégories du jeu
Strategy Game, Construction, Grid Movement, Variable Player Powers, Abstract Game, Roxley et David Forest
Description
Santorini: New York is far more than a reskin or an expansion – it is a completely new game that adopts the core “move and build” mechanic of the original Santorini, but combines it with exciting new mechanics, including support for 2 to 5 players.
Each game uses 4 roles: an Engineer, a Builder, a Specialist, and a Mover. Each role is represented by 6 numbered cards, which are shuffled into a central deck. Players start with 5 cards and simultaneously selecting the role they want to play. Turn order is determined by lowest to highest number – but the player who played the highest takes the Statue of Liberty and is the only one who can win the game on that turn, creating an intense and dynamic ‘all vs 1’ environment on every turn of the game. Players reshuffle the discards and refill their hands after playing four of their five cards.
Each game uses 4 roles: an Engineer, a Builder, a Specialist, and a Mover. Each role is represented by 6 numbered cards, which are shuffled into a central deck. Players start with 5 cards and simultaneously selecting the role they want to play. Turn order is determined by lowest to highest number – but the player who played the highest takes the Statue of Liberty and is the only one who can win the game on that turn, creating an intense and dynamic ‘all vs 1’ environment on every turn of the game. Players reshuffle the discards and refill their hands after playing four of their five cards.
Historique des prix
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Catégories du jeu
Genres
- Jeu de stratégie
- Jeu abstrait
- Abstract Game
- Strategy Game
Méchaniques
- Pouvoirs variables des joueurs
- Gestion des mains
- Race
- Grid Movement
- Square Grid
- Three Dimensional Movement
- Turn Order: Role Order
- Hand Management
- Variable Player Powers
Maison d'éditions
Concepteurs
Artistes
David Forest
Construction

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Tile Placement
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