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  4. New Bedford

New Bedford

"You must go to New Bedford..." - Moby Dick, Chapter 6.

Set in the mid-1800s, the historical age of whaling, New Bedford gives 1-4 players the chance to build the... (read more)
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Reviews
mixed, 67% of all reviews are favorable
Playtime
30 minutes
Published
2016
Age
12+
Publisher
Greater Than Games
Players
1 to 4 players
Designers
Nat Levan and Nathaniel Levan
Playstyle
Involved
Game's Categories
Strategy Game, City Building, Solo / Solitaire Game, Worker Placement, Animals, Dice Hate Me Games, and Greater Than Games
New Bedford preview imageNew Bedford
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Description

"You must go to New Bedford..." - Moby Dick, Chapter 6.

Set in the mid-1800s, the historical age of whaling, New Bedford gives 1-4 players the chance to build the Massachusetts town of the same name into a thriving community. Gather resources to add buildings with new actions, and launch ships to go whaling. Go out longest for the best choice, but wait too long and the whales become harder to catch. And don't forget to pay your crew when ships return! Carefully balance risk management and timing to become a leader of industry in this medium-weight worker placement and resource management game.

Contents:

  • Town board
  • 20 building tiles
  • 4 player boards
  • Drawstring fabric bag
  • Whaling board
  • 1 wooden ship's wheel token
  • 1 wooden whale token
  • 8 wooden ship tokens
  • 8 wooden worker tokens
  • 20 wooden brick resource tokens
  • 25 wooden lumber resource tokens
  • 30 wooden food resource tokens
  • 4 sperm whale tokens
  • 20 bowhead whale tokens
  • 36 right whale tokens
  • 58 money tokens ($1 and $5)

Purchase option

Buy New Bedford
from Noble Knight Games logoNoble Knight Games

Out of Stock
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Price History

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Game's Categories

Genres

  • Strategy Game
  • Solo / Solitaire Game

Themes

  • City Building
  • Fishing / Angling
  • Animals

Mechanic

  • Worker Placement

Publishers

  • Greater Than Games
  • Dice Hate Me Games

Designers

  • Nathaniel Levan
  • Nat Levan

Artists

  • Nolan Nasser
  • Jorge Ramos

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