Neuroshima - Convoy (2nd Edition)
Neuroshima: Convoy, 2nd Edition is an asymmetric card game for 2 players. With all new graphic design and streamlined play, this edition will be both familiar and refreshing to fans... (continuer à lire)
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Appreciations
mitigé, 59 % de toutes les appréciations sont positives
Temps de jeu
30 minutes
Publié en
2016
Age
10+
Éditeur
Portal Games
Joueurs
2 joueurs
Concepteur
Ignacy Trzewiczek
Style de jeu
impliqué
Catégories du jeu
Strategy Game, Portal Games, Science Fiction, Post-Apocalyptic, Card Game, Hand Management et Fighting
Description
Neuroshima: Convoy, 2nd Edition is an asymmetric card game for 2 players. With all new graphic design and streamlined play, this edition will be both familiar and refreshing to fans of the original game.
The Moloch has set its sights on New York City. Determined to crush the resistance forces of humanity, the convoy of wretched machines march across the barren wasteland determined to crush everything in its path. Humanity is not about to give up, however, and the Outpost stands between Moloch and their target.
In Neuroshima: Convoy, 2nd Edition, one player takes charge of the Moloch convoy advancing on New York. The second player commands the forces of the Outpost, determined to slow down or even stop the advance of Moloch.
The Moloch has set its sights on New York City. Determined to crush the resistance forces of humanity, the convoy of wretched machines march across the barren wasteland determined to crush everything in its path. Humanity is not about to give up, however, and the Outpost stands between Moloch and their target.
In Neuroshima: Convoy, 2nd Edition, one player takes charge of the Moloch convoy advancing on New York. The second player commands the forces of the Outpost, determined to slow down or even stop the advance of Moloch.
Historique des prix
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Catégories du jeu
Genres
- Jeu de cartes
- Jeu de stratégie
- Jeu à deux joueurs
- Card Game
- Strategy Game
- Two-player Game
Thèmes
Méchaniques
- Gestion des mains
- Résolution des conflits de jeu de cartes
- Area Movement
- Take That
- Card Play Conflict Resolution
- Hand Management
Maison d'éditions
Concepteur
- Ignacy Trzewiczek
Artistes
- Piotr Foksowicz
- Grzegorz Bobrowski
- Mateusz Bielski
- Karol Dobrowolski
- Jakub Jabłoński
- Łukasz Lalko
- Michał Sztuka
Michat Oracz
Variable Player Powers
Strategy Game
Piotr Foksowicz
Push Your Luck

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Atlantic Sentinels is a solitaire, tactical level game placing you as the Senior Officer of the Escort, shepherding a convoy in the North Atlantic from the attacks of U-boats, both singly and in wolfpacks.You are in command of a convoy escort group, ...
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