Mwahahaha!
World Domination Shall Be Mine!
"Surely, Doctor, you don't expect the most powerful nation in the world to turn over control of its nuclear reactors to you? That's madness!" The... (continuer à lire)
"Surely, Doctor, you don't expect the most powerful nation in the world to turn over control of its nuclear reactors to you? That's madness!" The... (continuer à lire)
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Temps de jeu
120 minutes
Publié en
2008
Age
8+
Éditeur
White Wolf
Joueurs
2 to 5 joueurs
Concepteur
Style de jeu
impliqué
Catégories du jeu
Card Game et Science Fiction
Description
World Domination Shall Be Mine!
"Surely, Doctor, you don't expect the most powerful nation in the world to turn over control of its nuclear reactors to you? That's madness!" The bureaucrat stood with his back to an assembly of statesmen, his eyes imploring across the satellite feed on which his image was projected.
A short, bald, gnarled figure watched the politician on a large television monitor. The room in which he stood was dark, save for a single spotlight. Beyond the thick steel walls of the little man's chamber, stars and planets whirled about the lunar outpost from which his image was broadcast back to Earth.
The outcast innovator stroked his chin and smiled a yellow grin. "I don't care what you think, Mr. President. If those reactor codes aren't in my possession by this time tomorrow, I will unleash a meteorite that will plummet into the United States! Then all will rue the day you defied... Doctor Dookie!" Pfffft. "Sorry."
Mwahahaha! is a card game of mad scientists and global domination for 2 to 5 players. You assume the role of an evil genius who builds a criminal empire and constructs a doomsday device with which to cow a trembling humanity. But you're not the only one with grand machinations. Other players rival you for absolute mastery. He who completes his device first and collects the highest ransom is declared the winner—and ruler of the world!
This strategy card game includes:
• 10 different mad scientists to portray
• 36 Empire Cards, the factories, businesses and institutions that are the unassuming face of your evil empire
• 40 Minion Cards, agents and henchmen to pit against your rivals
• 20 maniacal doomsday devices to build
"Surely, Doctor, you don't expect the most powerful nation in the world to turn over control of its nuclear reactors to you? That's madness!" The bureaucrat stood with his back to an assembly of statesmen, his eyes imploring across the satellite feed on which his image was projected.
A short, bald, gnarled figure watched the politician on a large television monitor. The room in which he stood was dark, save for a single spotlight. Beyond the thick steel walls of the little man's chamber, stars and planets whirled about the lunar outpost from which his image was broadcast back to Earth.
The outcast innovator stroked his chin and smiled a yellow grin. "I don't care what you think, Mr. President. If those reactor codes aren't in my possession by this time tomorrow, I will unleash a meteorite that will plummet into the United States! Then all will rue the day you defied... Doctor Dookie!" Pfffft. "Sorry."
Mwahahaha! is a card game of mad scientists and global domination for 2 to 5 players. You assume the role of an evil genius who builds a criminal empire and constructs a doomsday device with which to cow a trembling humanity. But you're not the only one with grand machinations. Other players rival you for absolute mastery. He who completes his device first and collects the highest ransom is declared the winner—and ruler of the world!
This strategy card game includes:
• 10 different mad scientists to portray
• 36 Empire Cards, the factories, businesses and institutions that are the unassuming face of your evil empire
• 40 Minion Cards, agents and henchmen to pit against your rivals
• 20 maniacal doomsday devices to build
Historique des prix
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