Mint Works (1st Edition)
GAME CONTENTS
Rules
Starting Player Token
Player Aid
30 Mint Tokens
33 Cards
10 Location Cards
21 Plan Cards
2 AI Cards
Mint Works is a light and straight forward... (read more)
Mint Works is a light and straight forward... (read more)
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Reviews
mixed, 68% of all reviews are favorable
Playtime
10 minutes
Published
2017
Age
13+
Publisher
Pokketo Games
Players
1 to 4 players
Designer
Justin Blaske
Playstyle
Involved
Game's Categories
Strategy Game, Card Game, Pokketo Games, Industry / Manufacturing, 17wanzy (Yihu BG), Five24 Labs, and Lucky Duck Games
Description
GAME CONTENTS
Rules
Starting Player Token
Player Aid
30 Mint Tokens
33 Cards
10 Location Cards
21 Plan Cards
2 AI Cards
Mint Works is a light and straight forward worker placement game. Its compact size makes it easy to put in your pocket and take it anywhere. Its simple rules make it easy to introduce new players to the genre of worker placement.
During the game each player will have a limited amount of Mint Tokens, which represent their workers.
Players will use these mint tokens to earn more tokens, take first player or buy and build plans.
Plans are how players earn points. Some plans will only give points, others will give extra powers to the owner.
Once any player has at least 7 points earned (or if there are not enough plans to refill the stock) the end of the game is triggered. The game will then be over at the end of the current round.
Whoever has the most points provided by plans they have built wins!
Mint Works is a light and straight forward worker placement game. Its compact size makes it easy to put in your pocket and take it anywhere. Its simple rules make it easy to introduce new players to the genre of worker placement.
During the game each player will have a limited amount of Mint Tokens, which represent their workers.
Players will use these mint tokens to earn more tokens, take first player or buy and build plans.
Plans are how players earn points. Some plans will only give points, others will give extra powers to the owner.
Once any player has at least 7 points earned (or if there are not enough plans to refill the stock) the end of the game is triggered. The game will then be over at the end of the current round.
Whoever has the most points provided by plans they have built wins!
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