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  4. Hotshots

Hotshots

Hotshots is a cooperative, press-your-luck firefighting game designed by Justin De Witt, creator of our hit cooperative games Castle Panic and Star Trek Panic.

Crews of 1 to 4 players... (read more)
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Reviews
mixed, 67% of all reviews are favorable
Playtime
60 minutes
Published
2017
Age
10+
Publisher
Fireside Games
Players
1 to 4 players
Designer
Justin De Witt
Playstyle
Involved
Game's Categories
Fireside Games, Justin De Witt, Cooperative Game, Solo / Solitaire Game, Dice Rolling, Modular Board, and Children's Game
Hotshots preview imageHotshots
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Description

Hotshots is a cooperative, press-your-luck firefighting game designed by Justin De Witt, creator of our hit cooperative games Castle Panic and Star Trek Panic.

Crews of 1 to 4 players take on the roles of wildfire fighters (Crew Boss, Spotter, Swamper, and Sawyer) with special abilities and roll dice on burning terrain tiles to match the combinations shown on the tiles. The more faces you roll, the better you fight the fire. Choose to cut Firebreaks, which prevent fires from being spread by wind gusts, or push your luck to reduce Flames and possibly even generate Reward Tokens. If you bust and fail to match at least 3 of the 6 symbols on the tile, the fire grows. Another option is to maneuver Vehicles (Air Tanker, Helicopter, and Brush Rig) to save the forest.

Flame tokens are added at the end of each player’s turn by the draw of a Fire card, which can bring about light or strong wind gusts, increase the strength of the flames on certain tiles, and start fires. Too many Flame tokens will cause a tile to Scorch and be lost. Losing a terrain tile could also affect the game play. Some tiles are tied to crewmembers’ special abilities, while others help the firefighters and still others cause the fire to spread in unique ways. If 8 tiles or the Fire Camp Scorches, the game is over and the forest is lost. But if your intrepid crew can extinguish the fire, your team wins together.

The press-your-luck mechanic with ratcheting rewards creates a lot of great tension, and the variety of ways to fight the fire makes for interesting choices. The modular tile layout and Fire cards bring high replayability to the game, and the eye-catching Flame tokens provide an enticing table presence.

CONTENTS

  • 4 Crew cards
  • 15 Firebreak tokens
  • 29 Fire cards
  • 4 Firefighter tokens and stands
  • 6 Firefighting dice
  • 25 Flame tokens
  • 16 Reward tokens
  • 19 Terrain tiles
  • 3 Vehicle tokens
  • 1 Wind marker and stand
  • 1 Rulebook

Purchase option

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from Noble Knight Games logoNoble Knight Games

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Price History

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Game's Categories

Genres

  • Family Game
  • Cooperative Game
  • Dice Game
  • Solo / Solitaire Game
  • Children's Game

Theme

  • Firefighting

Mechanics

  • Dice Rolling
  • Push Your Luck
  • Modular Board

Publisher

  • Fireside Games

Designer

  • Justin De Witt

Artists

  • Chris Quilliams
  • Víctor Pérez Corbella

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