Descent - Journeys in the Dark: Guardians of Deephall Expansion
For month after month, year after year, the citizens of the mountain stronghold known as Deephall have been in a state of perpetual war. Their own dead rise and march... (continuer à lire)
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Appreciations
positif, 83 % de toutes les appréciations sont positives
Temps de jeu
120 minutes
Publié en
2015
Age
14+
Éditeur
Fantasy Flight Games
Joueurs
2 to 5 joueurs
Concepteur
Style de jeu
impliqué
Catégories du jeu
Fantasy, Variable Player Powers, Miniatures, Fighting, Action Points, Dice Rolling et Hand Management
Description
For month after month, year after year, the citizens of the mountain stronghold known as Deephall have been in a state of perpetual war. Their own dead rise and march upon them, bringing more savagery with each renewed attack. As the undead hordes grow stronger, pernicious dark priests seek to capitalize on the stronghold's weakness and claim it as their own. Now four heroes are all that stand between Deephall and its inevitable destruction.
Bring legendary heroes and infamous monsters to your Descent: Journeys in the Dark (2nd Ed) game with Guardians of Deephall. Explore the unique strengths and abilities of these monsters and heroes by playing the included quests individually or through the use of rumor cards.
Contents:
4 Heroes (Plastic)
9 Monsters (Plastic)
1 Rulesheet
4 Hero Sheets
1 Overlord Card
6 Monster Cards
1 Quest Card
1 Rumor Card
Miniatures are supplied unpainted and assembly may be required.
Bring legendary heroes and infamous monsters to your Descent: Journeys in the Dark (2nd Ed) game with Guardians of Deephall. Explore the unique strengths and abilities of these monsters and heroes by playing the included quests individually or through the use of rumor cards.
Contents:
Miniatures are supplied unpainted and assembly may be required.
Option d'achat
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Historique des prix
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Catégories du jeu
Genres
- Jeu de dés
- Expansion
- Jeu de campagne
- Jeu en équipe
- Dice Game
- Team-Based Game
- Campaign Game
Thèmes
- Fantaisie
- Miniatures
- Lutte
- Aventure
- Monstres
- Exploration
- Fantasy
- Adventure
- Fighting
- Monsters
Méchaniques
- Pouvoirs variables des joueurs
- Lancer les dés
- Gestion des mains
- Action Points
- Grid Movement
- Modular Board
- Dice Rolling
- Hand Management
- Variable Player Powers




























