Ghosts of the Moor
Guide your intrepid explorers through the cursed swamp, collecting treasure and avoiding obstacles!
Every turn in Ghosts of the Moor, you move one of your explorer pawns forward. If you... (read more)
Every turn in Ghosts of the Moor, you move one of your explorer pawns forward. If you... (read more)
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Reviews
mixed, 54% of all reviews are favorable
Playtime
30 minutes
Published
2019
Age
8+
Publisher
Tasty Minstrel Games
Players
2 to 5 players
Designers
Michael Kiesling and Wolfgang Kramer
Playstyle
Involved
Game's Categories
Fantasy, Family Game, Adventure, Arclight Games, Set Collection, Roll / Spin and Move, and Tasty Minstrel Games
Description
Guide your intrepid explorers through the cursed swamp, collecting treasure and avoiding obstacles!
Every turn in Ghosts of the Moor, you move one of your explorer pawns forward. If you leave a space containing a tile and no other explorer, you must pick up that tile which is good if it`s a treasure and not good if it`s a ghost. If you leave a space that contains no tile, you must discard a tile instead. When moving to a space with no tile, if you have a wooden plank, you may place that down where you land to bridge the gap across that obstacle.
Once all explorers have escaped the swamp, players score points for collecting sets of treasure and for reaching the end early. Players lose points for ghosts they have picked up along the way. The player with the most points wins!
Every turn in Ghosts of the Moor, you move one of your explorer pawns forward. If you leave a space containing a tile and no other explorer, you must pick up that tile which is good if it`s a treasure and not good if it`s a ghost. If you leave a space that contains no tile, you must discard a tile instead. When moving to a space with no tile, if you have a wooden plank, you may place that down where you land to bridge the gap across that obstacle.
Once all explorers have escaped the swamp, players score points for collecting sets of treasure and for reaching the end early. Players lose points for ghosts they have picked up along the way. The player with the most points wins!
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