Core Worlds
The ancient Galactic Realm, ruled from the Core Worlds of the galaxy, is waning. Now, the barbaric kingdoms that lie beyond the galactic frontier are amassing their strength, choosing this... (read more)
Select an option above or just click "Explore Next" to skip this item and see the next product in your exploration list
Reviews
mixed, 67% of all reviews are favorable
Playtime
60 minutes
Published
2012
Age
10+
Publisher
Stronghold Games
Players
2 to 5 players
Designer
Andrew Parks
Playstyle
Involved
Game's Categories
Science Fiction, Space, Civilization, Hand Management, Card Game, Deck, Bag, and Pool Building, and Open Drafting
Description
The ancient Galactic Realm, ruled from the Core Worlds of the galaxy, is waning. Now, the barbaric kingdoms that lie beyond the galactic frontier are amassing their strength, choosing this pivotal moment to strike at the heart of the fading republic, establishing new empires built upon the ashes of decaying civilizations.
But these outer systems are not yet strong enough to engage the forces of the Core Worlds directly. The young kingdoms must first gnaw at the edges of the crumbling frontier, developing new types of units and shrewder tactics. They must build up their energy resources to launch magnificent fleets and overwhelming ground forces. Then, when the time is right, they must strike at the galactic core itself, claiming the most exalted planets for themselves.
Core Worlds is a deck-building card game for 2-5 players. Each player controls a barbarian Star Empire represented by many cards. Throughout the game, players will invade Worlds and draft new Units and Tactics into their Empires. Each card lists its Empire Points in the upper right corner. The player whose Empire contains the most Empire Points at the end of the game is the winner!
Core Worlds includes:
210 Cards
5 Player Boards
10 Player Action and Energy Markers
15 Energy/Surge/Turn Tokens
1 Destiny Marker
Rule Book
But these outer systems are not yet strong enough to engage the forces of the Core Worlds directly. The young kingdoms must first gnaw at the edges of the crumbling frontier, developing new types of units and shrewder tactics. They must build up their energy resources to launch magnificent fleets and overwhelming ground forces. Then, when the time is right, they must strike at the galactic core itself, claiming the most exalted planets for themselves.
Core Worlds is a deck-building card game for 2-5 players. Each player controls a barbarian Star Empire represented by many cards. Throughout the game, players will invade Worlds and draft new Units and Tactics into their Empires. Each card lists its Empire Points in the upper right corner. The player whose Empire contains the most Empire Points at the end of the game is the winner!
Core Worlds includes:
Price History
Loading chart...
Game's Categories
Genre
Publisher
Designer
Developer
- Sara Sterphone
Artists
- Chechu Nieto
- Maciej Rebisz
- Alex Figini
- Jim Parks
- Sergey Rumyantsev
Strategy Game

The official solo expansion for Core Worlds. This expansion also includes all 30 promo cards that have ever been released for Core Worlds over the past 10 years!
Core Worlds - Nemesis Solo Expansion
$129.95

GALACTIC ARENA is a fast paced tactical battle BOARD GAME. Players choose a Hero or Heroes and take on the role of galactic gladiators. Your Heroes battle in the GALACTIC ARENA: an organized spectacle that is broadcast for the entertainment of the populace...
Galactic Arena
$36.95



























