Cloudspire
High above the earth lies the floating realm of Ankar. Held in the sky by a powerful energy known only as the Source, the islands of Ankar have existed in... (read more)
Description
High above the earth lies the floating realm of Ankar. Held in the sky by a powerful energy known only as the Source, the islands of Ankar have existed in peace for centuries. However, as the various factions of Ankar have used and abused the Source, the world has been thrown out of balance. The islands of Ankar, historically separate from each other, have now crashed together in an event Ankarians refer to as "The Joining."
Cloudspire place you in command of one of these unique factions. Assume control of your faction's fortress, heroes, minions, and defensive spires to assort your faction's dominance over Ankar. Featuring a fantastic mix of tower defense, kingdom management, and tactics, Cloudspire's asymmetrical gameplay will test your strategic thinking with thrilling competitive play along with full solo and two-player cooperative campaigns.
Ready your minions and heroes; the battle is about to begin!
• Action Queue• Bias• Cooperative Game• Dice Rolling• Events• Hexagon Grid• Modular Board• Tech Trees / Tech Tracks• Tile Placement• Turn Order: Progressive• Variable Player PowersContents
- 8 Neoprene Isles
- 8 Neoprene Earthscapes
- 4 Neoprene Faction Fortresses
- 18 Attack Upgrade Chips
- 14 Range Upgrade Chips
- 12 Fortification Upgrade Chips
- 60 Faction Unit Chips
- 32 Faction Spire Chips
- 12 Faction Dice
- 4 Source Tracker Chips
- 69 Health Chips
- 4 Gate Health Tracker Chips
- 19 Landmark Chips
- 4 Faction Marker Chips
- 20 Market Chips
- 29 Event Cards
- 15 Relic Cards
- 1 d6
- 6 Spire Attack Dice
- 1 Co-op Scenario Book
- 1 Solo Scenario Book
- 4 Chip Trays
- 4 Barracks Chip Organizers
- 1 Dice Tray
- 50 Fortress Advancement Pegs & Container
- 5 Reference Sheets
Mechanisms:
Price History
Game's Categories
Mechanics
Designers
- Adam Carlson
- Josh J. Carlson
- Josh Wielgus
- Josh Carlson
Developer
- Salem Scott
Editor
- Shannon Wedge





























