Battle Beyond Space
Far beyond the bounds of the Solar System, a signal is launched that penetrates warp space. The signal is old—the only known working piece of technology from an ancient race.... (read more)
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Playtime
30 minutes
Published
2012
Age
13+
Publisher
Z-Man Games
Players
3 to 4 players
Designer
Frank Branham
Playstyle
Involved
Game's Categories
Science Fiction and Z-Man Games
Description
Far beyond the bounds of the Solar System, a signal is launched that penetrates warp space. The signal is old—the only known working piece of technology from an ancient race.
Four different fleets answer the siren’s call, intent on claiming the Artifact for themselves at all costs. The destination: a lone asteroid ringed by failed ancient satellites in the middle of a lifeless asteroid field.
Battle Beyond Space is a massive, multi-player free-for-all space battle with 60 to 80 ships slugging it out IN SPACE.
The combat system is diceless and extremely deadly. On a turn, you choose one of your three squadrons, move and fire with it, then get to move one of your two capital ships.
The big difference between the players is the super-secret alien power of technology which they can spring on another player at any time. Some are one-use, amazingly powerful items (aka Death Blossom), some are more subtle, long-term effects.
Contents:
1 Board (with hexes for 3 & 4 players)
8 Capital Ships (2 per player)
1 Rulebook
17 Asteroid Markers
36 Movement Cards (9 for each player)
7 Sensor Probe Markers
12 Special Power Cards (3 for each player)
5 Capital Ship Damage Markers
72 Fighters (12 squadrons of 6 ships each)
2 Elite Fighter Markers
4 Shield Markers
2 Elite Fighter Damage Markers
Four different fleets answer the siren’s call, intent on claiming the Artifact for themselves at all costs. The destination: a lone asteroid ringed by failed ancient satellites in the middle of a lifeless asteroid field.
Battle Beyond Space is a massive, multi-player free-for-all space battle with 60 to 80 ships slugging it out IN SPACE.
The combat system is diceless and extremely deadly. On a turn, you choose one of your three squadrons, move and fire with it, then get to move one of your two capital ships.
The big difference between the players is the super-secret alien power of technology which they can spring on another player at any time. Some are one-use, amazingly powerful items (aka Death Blossom), some are more subtle, long-term effects.
Contents:
Game's Categories
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